Make affliction the necromancer spec

Most Necromancers in WoW universe are mages, actually necromancy is according to the lore another school of arcane magic. The only warlocks who knows about necromancy will be the orc warlocks, because they were teached by the Burning Legion.
There are another races and classes that have necromancers abilities, but they are not warlocks.

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I’m playing WoW not DnD bro.

You asked for a spec to be made because despite it already existing you dont feel it fits your narrow belief of what it should be.

I was merely showing you what you sound like but i used Wizard vs mage as my example

it was a real bad one. have a nice day

You too. Feel free to roll an unholy DK if you want to practice some necromancy

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Nah im gonna go play on my Necromancer DK this afternoon. Raise me some undead

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You are playing WoW, an RPG based on the classic tropes of Tabletop Gaming from the mid 80s into the early 90s.

If you notice, most of the other class design stays close to the other tropes from the tabletop genre. (Rogues are sneaky and backstabby, Paladins are holy avatars of light/good, Rangers are connected to the wilds and their animals, etc.)

What you are advocating for is a sub-school of a Wizard, one that is focused on investing their magical might into raising the dead.

What others in this thread are trying to tell you is that your assumptions of a Necromancer are silly. If you want to play with the undead you have a spec to do that with, the Unholy Death Knight.

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FLINTLOCKE exists!

Yes, warriors can chuck woodchucks- with a weird hunter weapon.

http://flintlocke.thecomicseries.com/

Honestly been thinking they should add another spec to all the classes. Mainly because I’ve been missing being an elemental mage with Frostfire bolt back in WotLK, and been playing Thaumaturge in FFXIV which swaps between fire/ice.

Sorry, but with all respect, many people fall in the error that while WoW is based in things like D&D, LOTR, and others fantasies games or universes, the thing is that even so WoW have his own lore with his owns rules. Don’t get me wrong, there are a lot of things that WoW have from those universes, like the idea that orcs are barbaric culture, humans have a pseudo-medieval culture, elfs are sophistiqued and magical creatures, and so on. Even so there are diferences, very specifics and that also they are key in the WoW lore.

Even if the lore in speciffics is different, and trust me I do appreciate that WoW’s lore is great, the general tropes are the same as you find in generalized settings like Faerun and Greyhawk.

I give props where due though, the Draenei and the Satyr are pretty unique to WoW across all fantasy.

if death knights are necromancers, then so are warlocks. warlock is closer to how a necromancer would actually play, and most notable warlocks in the lore dabbled in necromancy as well. It’s a different angle than the Lich King based necromancers for sure.

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Viewing every specialty as a class itself, much like Blood Death Knights (Being neither a cold and remorseless Tundra Stalker or a cunning and deceptive Dreadblade), Affliction Warlocks are currently incomplete and do not fully have a spec identity yet.

Commonly takes several expansions for a class/specialty to have an identity fully built.

Having Demons locked into Demonology and using Undead minions instead would be a really nice touch. Would be quite inevitable honestly.

If they can make a Swashbuckler out of Combat, an anti-Paladin out of Subtlety, a Bountyhunter/Tracker out of Survival, a Necromancer out of Affliction would not be a surprise.

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Imagine the Nathrezim come back into the picture in an eventual cosmic expansion. These guys created the Helm of Domination for pete’s sake. You can’t tell me that the archetype ā€˜warlock’ doesn’t include necromancy. I would be the first to support Necromancer as a legit class, but I also think that Affliction’s theme is weak, much like Subtlety.

I wished sub was just gutted and turned into a scout spec. A proper leather, stealth archer. Or even an axe-throwing / ninja spec. Either way, 3 melee specs is overkill and 2/3 specs exemplify the same thing - a stab-you-in-the-back-with-a-dagger assassin.

Nah, WoW is basically wholesale repacked Dragonlance.

Yes sure :roll_eyes:

WoW is WoW. And in WoW, there is a list of cloth-wearing death magic casters that could all be incorporated into some kind of necromancer fantasy, whether it be a stand alone thing or as a warlock spec.

Necromancy is a school of magic that was/is used by orcs, trolls, humans, forsaken, ogres, mogu, yaungol, vrykul, eredar, quillboar, gnolls, high elves, and much of the Scourge and subsequently the Burning Legion. In other words, necromancers are more common than monks, especially since it can be accomplished with multiple types of magic, namely arcane, fel, and through voodoo, with Redeemed Forsaken showing us that the light is also capable of necromancy.

You have blood mages (san’layn), liches, archliches, cultists, apothecaries, witch doctors, witches, bonemancers, deadtalkers, fleshcrafters, deathstalkers, shadow hunters, and dark rangers and over 200 named NPCs that are all light-armored dabblers of death magic. So when these nerds tell me my idea of a necromancer is off, and necromancers are actually plate wielding melee dps and tanks… I just laugh. Blizzard knows what’s up and they will be added soon in some form or another.

You do realize that DKs use spells… right? Please show me where it says that Necromancers can’t carry a sword and fight while using spells. Where is that written in WoW lore?

If they created a separate cloth wearing ranged caster for Necromancers, they’d have to completely gut Unholy DKs. And not just a little… a lot.

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Because being and learning the skills of a Monk is an entirely Pandaren thing?

We already have necromancers. They’re called Unholy Death Knights.

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