There are exceptions to this, but for the most part dps are bad are only outputting graciously 40% of there dps potential. the question is what is the cause ? is because there bad " dont understand roation / or is there to many buttons in every specs rotation that hinders them from being able to produce sub par dps ?
I do not play dps. Paladins dont really have a dps spec. so… it is what it is.
I assume you’re judging off of parses? Because uh… I have news for you. Not all specs can 100% parse every time. There is a lot of RNG involved, even without accounting for differences in statistics, how parses are actually populated, and buffs you may be getting.
A majority of DPS players are bad because a majority of players play DPS. Tanking and healing generally require more skill, as opposed to DPS, which is more accessible to literally everyone.
Speaking for myself here. Some builds/ abilities i just dont like. Some dont fit thematically to what i imagine the class as. Some i just simply dont enjoy using mechanically. Therefore i choose to play sub optimal builds (numerically) but in turn have alot more fun in the game. I could care less about being a top parser.
but if you just look at meters in mythics / parses doest matter its like a majority are just bad.
im not that great my parses for the most part in the 80s avg. but most dps players are always lacking. thats where you want to find out why there all so below just say a 50% avg for there dps potential
Hello, I see you replied to my post. I’m not sure if you play a whole lot but there isn’t a lot to know when it comes to routing, haha! Mob percentages kind of ensure that!
I already have. I have not raided yet, and that’s literally just cold feet. I don’t want to be a frustration for another tank before I feel ready, and I’m a chump when it comes to self motivation.
Nevertheless, from the tanks I know, raiding is supposedly much easier for tanks.
Tanking, by essence, is the most predictable and easy role to handle. You know exactly how much damage you are going to take and when because the bosses and mobs are pretty much programmed to do things in certain orders. Mechanics? What’s that, beyond a tank swap and popping mitigations and not pointing bad things/breaths/etc in the wrong direction, it’s pretty much autopilot.
raid is pretty easy. im old 40 2 barely functioning hands. and i can do it at an above avg rate, but mind you im not perfect just ask my guild i struggle with certain mechanics an boss. like todays raid i sucked it happens.
but topic needs to focus more on what is preventing dps from there potential.