Mage Tower Problem's

Okay there some huge problems with mage tower . Im having problem with the last boss hitting me for 28k damage with even two main def cds rolling . if i have enuff blood shield an pop two cd’s i might live but the 2nd just out right kills me for 30k damage . i even got screen shots proven it way over tuned .

on another note . why is scaled like this anyway ? i know for some mog . but from what people go grab on the low tier armor food an other stuff which is way over priced in the market . why does my gear scale with it . why can;t the dev fix the issues with it instead of putting a patch over a mistake .

i play to have fun. it not a job for me i don’t make money . i play to reduce stress . not play do get more .

And even watching video’s on . mite i add i done this on a under geared druid when it came a out an also did it on a ww monk aswell . back the vid part . How in the heck are peopl only getting one golem . it take me for every to get to phase two how they doing some much damage druids is there something not scaling right or is it broken .

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MT is overtune now, but i havent try it on my 80 characters to see the difference

back in Dragonflight, guardian druid got through phase 1 with 1 infernal by killing variss fast enough

they way to do it is to cleave the 4 mobs, and variss together with abilities in rotation: sleeper rage, convoke the spirit, lunar beam

i forgot the exact name. They are all active abilities at the bottom of the druiid skill tree

aoe damage trinket also help

I hope blizzard fix MT in TWW. i have yet to check MT again

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