I rarely rarely write posts but I can’t just sit and be silent this time. I am speaking for myself and a lot of other folks.
The current mage tower is way too overturned, especially for the tank one.
Variss’s HP is increased from 44213 PTR to 50844 Live.
Kruul’s HP is increased from 58930 PTR to 68119 Live.
Eye add HP is increased from 416 PTR to 479 Live.
Horror adds HP is increased from 650 PTR to 1800 Live. (Yes this one annihilates both player and NPC with ease. )
This leads to forced farming of old content gear, especially trinkets and stuff. Prices for consumables also sky-rocketed. Some of them are 10x more expensive now. People I know who successfully completed this challenge spent 4 to 8 hours for this challenge alone, not to mention numerous players left the tower fruitlessly with frustration.
Even the tank player Noawh wiped countless times for this challenge, if anyone happened to watch his stream. And he is a professional tank player and considered one of the best tanks in the world.
Out of curiosity, for who ever designed the numbers for this challenge, did they even try to play it themselves? I would like to see how they perform in the current setting.