Mage spell hit talents

Arcane Subtlety: Reduces your target's resistance to all your spells by 10

Arcane Focus: Reduces the chance that the opponent can resist your Arcane spells by 10%

Aside from Arcane Focus only affecting Arcane spells and not Fire/Frost, what is the actual difference between these two talents?

Why does one have a flat number 10, and the other has 10 percent? What does a flat number even mean?

I believe in simple terms:

% chance to resist affects the “roll” the game does to determine whether your spell hits or is resisted.

Resistance value itself affects how hard your spell hits the target in addition to their liklihood to completely resist it. So lowering the target’s resistance value increases the amount that your spell hits for (assuming the target has a resistance greater than 0 to the class of spell you’re casting).

Arcane Focus affects spell hit %. Increases chance to hit of Arcane spells by 10%.

Arcane Subtlety affects the enemy’s resistance stat which allows them to partially resist damage. Reducing their resistances makes them partially resist less damage

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Is that for enemies that specifically have resistances, or does it make them weaker to those spells beyond no resistance at all?

Say if an enemy has 0 resistance, does it place them at -10?

I don’t think negative resistance is a thing in Classic. It was in Vanilla but I think it was patched eventually because Warlocks’ resistance curse was too OP. Not sure what patch that was, but I’m pretty sure it was patched out in Vanilla.

At some point in tbc, they made it so spells “resisted” from a miss actually miss to differentiate the two.

In the first talent of the OP, the reduced resistance makes it so your spells hit harder against arcane resistant mobs

In the second talent, reduced resistance is really just increasing your hit rating.

Aaah I see, thanks.

Yeah, remember the days of negative resistance. Being able to one-shot someone with a soulfire while they were seduced felt pretty dirty :smiley: