Instead of having all of these Portals in bars in drop down bars…
How about have one Spell, which opens up your map with portal locations overlaid for each location you have a portal to?
This way, you can actually navigate where you want to go by actually looking at the map instead of scrolling through your portal options to find where you want to go.
There could be additional options on the map that ar not available in the drop down. Like an added town available for a limited time. There can be one extra town per xpac and it remains a portable location for a few days before randomly changing.
That’s a very stupid idea. I don’t want to waste time searching for the location I want to go. Buttons in front of me are 1 million times more practical.
Not sure how you define “practical” but this suggestion is meant to eliminate “wasting time searching for the location I want to go.”
I mean, if you’re the type who loves 20 extra buttons on your actionbars, more power to ya but this doesn’t remove your love of Cluttered screens.
Instead, this idea doesn’t really change the functionality of the current dropdown portal system. You just get a Map to display that button as a clickable icon to pinpoint exactly where you want to go.
Currently, unless you move all you buttons to your screen and memorize and/or label them, you’re STILL bouncing through your dropdown menu to find where you want to go. I find that incredibly tedious. Even though I moved most of my teleport options to major locations to my screen, it’s not even half of them and they’re still cluttering my screen despite shrinking the bars to barely clickable size.
And with each new expansion, the list of locations just keeps growing.
My Idea would simply to bring up a World map (which acts like the normal Portal menu but just visualized) with Portal icons instead of the normal City/Event/Flightpath/etc icons. You keep your two normal Portal/Teleport spells. Each brings up the same world map (that with a couple clicks you can zoom out/in to change worlds) but the icon displayed would depend on if you’re teleporting or opening a portal.
And if you REALLY love buttons, a simple Macro can still do all of this, or maybe have the option of disabling this menu in favor of the other.
Teleports and portals are just spells. You can accomplish what you want with an add-on – a map UI that casts the appropriate spell depending on where you click. It sounds far more cumbersome and time-consuming to navigate than a dropdown, but if that’s your preference, that’s your preference.
But a dropdown is point-and-click, and faster and easier to navigate than opening a full screen map, selecting your continent, then selecting your destination. Your preference is fine, but there’s no point in forcing it on every other player. I’ve never ever had any trouble with a color-coordinated flyout menu.
It’s your opinion that it’s faster and easier and YOUR preference is fine, but there’s no point in forcing it on every other player.
That’s why I made it a Suggestion. Your welcome to your opinion.
But I guess some people just can’t be reasoned with. If you like your over-complicated and convoluted system, you’re welcome to that too.
I’ve actually thought it would be super rad if we could open our maps, click anywhere on it, and it would just open a portal to that location. Let it use a quarter of mana that isn’t replenishable for 30 minutes or something.
It would be a way for us to make money creating portals again (like we used to before the cities all had portals to other cities with portals). But also would give us something special for once that is unique to our class.
Which is 100% why they went to a drop-down menu rather than expecting you to have 4 million portals/teleports/buffs on your action bars. From memory they actually took this from an addon.
Yes and no. I mean, if you’re in the main BFA city you need to expand the map multiple times just to see Azeroth. If you want to go to say Outland, there’s another map to go through.
I also don’t trust Blizzard to ‘choose’ the closest portal for me. Let’s not even forget that they’d likely screw up and clicking in Tirisfal would port you to the Dalaran crater instead of UC…
Let’s be honest though, with the billion portals that Blizz has to every major place in the world (though they did remove the ones that were actually useful like CoT) portals are used maybe 5% of what they were in the pre-MoP days.
Wrong. 3 maps. That’s it. World maps would display all portals for that world.
At worst, you’re clicking exactly the same number of buttons as the current menu. At best, you’re clicking ONE!
2 clicks to open a portal. Click the dropdown, click the portal. Done.
7 clicks to get to the Outland map from the Great Seal. Open the map, right click to get to Dazaralor, right click to get to Zuldazar, right click to get to Zandalar, right click to get to Azeroth, right click to get to full map, click on outland.
What about this idea:
You cast the portal as normal but instead of being instantly ported, a window pops up with a list of locations and you simply click the destination and get whisked away.
This would allow for one portal to access all given locations without having to cast multiple portals for each desired destination.
No Fael, he’s not just arguing with you for the sake of arguing with you. If you’re in the Great Seal he’s right, it will take 7 clicks. He even walked you through it. If the portal map starts at the worlds map and we’re talking minimum number of clicks, then it’s still: click portal/teleport map button, click Outland, click location. 3 clicks. Portal to Outland now: click dropdown, click Shattrath. 2 clicks. Every location is currently two clicks away.
He didn’t “Walk me through it.” He gave a patronizing non-answer that misrepresented my idea.
Even if in the Case of Outland/Dreanor (ONLY), it might add a extra click (if you actually want to zoom into said map but you don’t necessarily have to), it’s still quicker and more convenient then the Drop down. And LOOKS better to Boot!
Only thing naysayers have against my idea is what they can misrepresent and make up.
I would not mind if this were permitted as an add-on, but as the default action I would be opposed to it. I agree with the claim the proposed use of the map would be slower. The current drop-down menu is a consistent two clicks. The locations are organized by expansion, and each location has both colors and icons that correspond to where they go. It is not like you have to slowly crawl the cursor over each and every icon to wait for text to tell you where they go.
It would also replace the one button menu with temporary extra icons on the map. That does not mesh with your assertion of removing clutter from your screen. We currently have lots of clutter on our maps with quests, daily quests, world quests, incursion points, dig sites, etc.
This is something I will partially agree with, but not in relation to this idea. I think the devs have long since decided to outsource much of their UI work to the players. I don’t like the idea of having to rely on a third party to supply basic UI improvements. I wish the devs would set aside the time to look at why so many shun a fully default UI.
No, you have failed to sale it as any faster than the current system. I’ll grant that it might be a bit more immersive as if the character is actually thinking of the location of the portal prior to starting the cast.
I gave you step-by-step instructions on how many ‘clicks’ it would take using your proposed system to get from the main BFA city to an oft-visited place like Shattrath or Draenor. I’m sorry that you find instructions patronising
I’m still confused here. It currently takes 2 clicks. The only way to simplify this any further is to make it 1 click, which is to say, keybind it to an action bar. No addon or UI overlay is going to simplify it any more than it already is.