- Icy Veins should be a 2 min cd:
That would be a nice change.
- Arcane Power should last 15 secs:
This would also be a nice change
- Ignite should spread by it’s self:
This would probably be really bad for fire in pvp. Blizzard could have ignite not spread to targets under the effect of crowd control but given how reluctant they seem to giving classes changes, that much effort might be out of scope.
- Ring of Power change is good, but it should have a 2nd charge for manual placement:
This would probably be better design wise but it would take rop which is looking to compete, rather than dominate and make it the dominant choice again. Then players would be unhappy they have to cast rop again.
- 4 Min CD that adds wall of flame/Frost/Arcane that acts as a Mei Wall:
This would be a neat PvP talent or tier 40 talent replacing Ice Ward. However, Ice Ward is looking nice when combined with Grisly Ice and mage really doesn’t deserve more good utility for m+ baseline.
- Increase Cone of Cold Damage and/or give it a knock back:
Increasing its damage and making it a square root scaling spell would be better than giving it a knockback. Mage already has loads of utility in m+, it really shouldn’t get more free utility.
This would be incredibly broken in pvp and mage is already insanely durable in pve, doubly so with alter.
- Displacement as a talent choice in the Shimmer Row:
Imo blazing speed would be a better talent. Blazing speed replacing Blazing Soul, Slipstream and Glacial Insulation would be my ideal. It probably couldn’t compete with shimmer but nothing really can compete with shimmer.
While it would be very nice, this could be a potential nightmare for PvP. It would have as much a chance to be reverted the patch after it was implemented as it would just to get added back in.
- Ice Nova, Supernova, Blast wave baseline and increase their damage:
While this does increase mage’s utility, this would be such a nice change that I really hope that some class designer reads this line and says “yea sure that sounds good” and does it.
- Impact (Passive 2 second stun proc) for Fire:
This was beyond frustrating and overpowered when it was in the game. Hard pass, we don’t need the whining this would create.
- Flamestrike has a 30% chance to contribute to HotStreak:
This idea should replace flame patch imo and flame patch should be baseline as Flamestrike rank 2 where current Flamestrike rank 2 is changed to rank 3 and keeps the damage increase.
- Re-design Ray of Frost to pierce and hit anything in it’s path:
So like eye beam but frost? Sounds cool.
- Comet storm should be a proc from blizzard or Frost orb:
No. The game does not need passive damage procs. The spell is really good feeling in PvP and is very good for early m+.
If I can add one, baseline blastwave and in it’s place give fire ice floes but call it lava floes. That talent wouldn’t be better than shimmer most likely but it would be nice for fire to have an iconic spell back.