Hello fellow mages!
Just wanted to create a conversation regarding some of the class changes confirmed or datamined in SL. Also wanted to throw out some general thoughts/questions/concerns. Hopefully someone with a platform or alpha access can pass things along.
MISCELLANEOUS
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Rune of Power - Mages were always advertised as a glass cannon dps class with mobility, but RoP goes against this design philosophy. If this was pruned ppl will be inclined to take Incanter’s Flow, but I would rather have our spells hit hard to begin with and have old school Incanter’s Absorption be our damage modifier.
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Shimmer - Datamined to only have one charge. From a PvP standpoint, and imho, Shimmer should be pruned. Gpie/Polymorph while blinking is aids. If 1 charge Shimmer goes thru, it feels like it will be a dead talent. The other choices are simply better and having a way out of stuns is extremely useful. Also, it’s already hard enough to get sheeps on good healers alone, but it will be close to impossible with only 1 charge of Shimmer. Personally I would replace Shimmer with Deep Freeze for Frost and Blazing Speed for Fire. Give 2 charge Shimmer to Arcane. Every spec getting their own niche.
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Focus Magic - Is this purgeable? If so then I fear this talent won’t be picked since this talent is on the same tier as Incanter’s Flow. I would rather see it work like Tricks of the Trades.
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Fireblast - It needs to do dam to be useful to press. If not it will just be a totem/explosive killer. Maybe not even an explosive killer if it’s so weak.
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Cone of the Cold - Dear God please make this baseline for all specs. Having an instant cast slow for frost/fire just feels good.
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Temporal Shield - A must pick for as a PvP talent. I understand why it can’t be baseline cause of PvE, but man I would love to be able to free up a PvP talent slot to mess around with the other PvP talents. Maybe make it baseline just for PvP?
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Mirror Images - Long overdue, but the spell feels underwhelming. I would like to see the images cast from all 3 schools, at least this way it would provide a slow no matter which spec you are playing. A snare/root dispel while you press it would also give Mirror Images more utility in PvP and PvE. Or maybe making enemies drop focus/frames; this would be extremely useful in PvP. Add some sort of utility to it (ok it reduces threat… when was the last time ppl had threat meters?) to make it more than just another dps cooldown.
FROST -
Lonely Winter/Ice Nova - Lonely Winter being the highest simming T1 talent is so boring. Majority of passives are boring and unfulfilling. Ice Nova needs to get buffed to sim higher than Lonely Winter. Would love to be able to shatter off Ice Nova on bosses to increase class mechanics.
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Concentrated Coolness - This is a PvP talent. This needs to be baseline just for QoL due to the wonky pathing of Frozen Orb.
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Frost Bomb - Just to spice up Frost rotation, as well as well provide fat burst in PvP. Both are severely lacking.
Honestly, I’m miss Frostbolt mattering. I miss shatter combos. I know that Blizzard probably won’t revert class mechanics but more ways to shatter would be nice, especially on boss fights. So maybe stuff like baseline Ebonbolt would help.
FIRE
- Flame On - This needs to be reverted back to it’s original form, which is basically Mechagon bracers. Then it needs to be baseline. Again, passives are boring.
- Phoenix Flames - I feel like this needs to be baseline. Aesthetically it looks amazing. It will also help with fire mage aoe not being reliant on Combustion.
- Blast Wave - Such an iconic fire mage button. It seems to be the premier choice after the Shimmer nerf, which i’m okay with but would rather see it baseline.
- Greater Pyroblast - Needs it’s % dmg removed. Disgusting ability and is not healthy for the game.
ARCANE
- T1 Talents - The choices are so boring, please rework.
- Enlightened - I feel like this will be a mandatory talent. Nether Tempest just tickles and I don’t think Revertebrae won’t do enough to challenge Enlightened on this tier. Might as well make it baseline if that will be the case.
- Arcane Orb - Feels like this just needs to be baseline since arcane rotation is so boring.
- Arcane Power - Got changed to be a 3 min cd, PvP wise this feels so bad, UNLESS, base abilities get buffed. I would rather have the game go away from cd reliance.
- Touch of the Magi - Basically ghetto Mark of Aluneth. Great addition to the game.
- Mana Gems - Another great addition to the game, but it would be cooler if it is available to all specs and awards a spell dmg or int buff when pressed. Mana Gems got me reminiscing of the Orangemarmalade 1v2.
TBH I would rather have them revert arcane back to Legion. Make Arcane Missles stack and be proc based again. This spec also feels right with Displacement and double charge Shimmer. Imo mobility should be the niche for arcane. Create a game where there is a class that can actually kite melee.
SIGNATURE COVENANT ABILITIES
There has been a rumor going around that the signature covenant abilities are not usable in instanced content. Sounds false, but would like a confirmation.
- Kyrian (Summon Steward) - At first glance it seemed like this would be op, until I saw the 5 min cd, would need to see what the “useful amenities” that the Steward would provide. Seems to be the premier choice as a mage.
- Venthyr (Door of Shadow) - Seems useless for mages.
- Necrolord (Fleshcraft) - Do we only get the shield after channeling for 4s ? If so seems kinda meh. What school will be locked if the channel is interrupted? We won’t know until the Necrolord zone is available to be tested. If you’re allowed to get the shield after a second you press the button, it will be more enticing.
- Night Fae (Soulshape) - Seems eh, most melee have so much mobility this probably won’t matter.
MAGE SPECIFIC COVENANT ABILITIES
- Kyrian (Radiant Spark) - Seems like this and Deathborne will be the go-to Covenants to pick, at least for PvE and PvP. This would be INSANE if it was instant cast, especially in PvP.
- Venthyr (Mirrors of Torment) - Feels like the cd needs to be lowered. 1.5 min for this spell does not feel worth it.
- Necrolord (Deathborne) - Would be dope if it was instant cast. Such a cool spell overall, I hope the aesthetics will do justice.
- Night Fae (Shifting Power) - What tree is locked when interrupted? How many seconds are reduced from your abilities per channel? Seems like this would be super good Fire and it’s reduced Combustion build.
From first glance Kyrian is the correct choice, at least for PvP. Radiant Spark being a 30s cd just lines up with mage burst windows.
What are you’re guys thoughts?
References:
h ttps://www.wowhead.com/news=311908/new-class-abilities-and-class-changes-shadowlands-alpha-build-9-0-1-33978
h ttps://shadowlands.wowhead.com/talent-calc/mage/arcane
h ttps://www.wowhead.com/news=311927/shadowlands-covenant-abilities-deep-dive-cooldown-duration-range-other-effects