Hi guys. I miss Grand Warlock’s Design and decided to make it work. After some testing, I found a great new playstyle for destro and here’s how it works.
Firstly, the build: BsQA+63P9mnDJYMkogOeTUhr8igkEJJQaKEpdgkESJaRQJSElgSpJJAAAAAAAAAAAACSkkkA
What I removed:
I take out Diabolical Ashes and Burn to Ashes because Incinerate is no fun.
I removed Avatar of Destruction because, while a great skill, it’s too automated and puts everything on stun CD. (Shadowfury rules)
I removed Improved immolate and Scalding Flames because I dont like to rely on immolate damage without Cataclysm.
How it works:
Mayhem and Cry havoc synergize really well and output more Cry Havoc damage than Havoc casting if you have constant shard generation.
Master Ritualist and Ritual of Ruin is used ONLY for Rain of Fire so you can have constant shard generation. Use Shadowfury for shard-farming mobs so they can’t leave AoE.
Combining these two things gives high CDR for Summon Infernal, which can be used every big pull. If you’re good enough, you can have an infernal every other pull and for bosses.
Downsides: Have to hardcast immolate on everything. Have to “fish” on pulls for Havoc before you use Chaos bolts. (Having 0 shards on havoc proc is detrimental.)
It’s fun. I encourage ppl to try it out. It’s a bit less automated than the average M+ build.
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I’ll check it out. How’s the ST damage? I’ve been trying to improve cleave for Tyrannical weeks but my ST loses too much dps with the AOE centric build.
Not using Avatar in M+ is going to troll your damage output and a huge part of the utility your kit brings to M+. It is an incredibly large damage gain, and blasphemy stuns do not DR stuns. They don’t DR at all, actually.
If you’re going to play GWD, which is perfectly viable right now because of the change to Crashing Chaos, you use the build you have here except Chaos Incarnate should be moved to Avatar (and you use normal Havoc/Pandemonium). You mention Shadowfury for Shard farming but you don’t get shards from Shadowfury. So I assume you meant Shadowburn, which you don’t have talented in your build. Nor should you, it’s not a talent you take in M+ (or in anything right now).
While you can play Mayhem, Havoc is simply better unless you’re really good at sniping the Mayhem windows with Conflag charges. The purpose of Havoc is to generate shards. And it’s generally going to be easier to do that when you can control Havoc manually. I have seen a couple Locks try Mayhem (and have tried it myself) but it’s not as good. Many boss fights have specific add spawns as well where you gain significantly more value out of manual havoc vs Mayhem. Also, Cry Havoc is simply not a good talent. In AOE it sims significantly below RoF in all situations.
Points for trying something new and there is some flexibility in meta builds but none of them talent out of Avatar and none of them use a Cry Havoc Chaos Bolt AOE build. Your flexibility is basically playing 1 of three builds.
- CC with GWD and not getting CI, embers, or PO
- CC without GWD but getting CI (still no embers/PO)
- No CC/GWD and using last season’s build (CI, Embers, PO)
I’m really loving #1 from above, especially if you play with a priest/aug (and have class trinket) and you can line up huge damage every two minutes.
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