Mad Duke's Tea in desperate need of a rework

Just an intro for anyone without Theotar’s final point: You get an item in your bags that you can use. It will give you some percentage of crit, vers, haste, or your primary stat. However, ostensibly to keep you from just using it over and over again until you get main stat, it has a 1 hour CD to use it. Nothing resets it that I’ve found. Not changing your spec/soulbind, not starting an M+ key that restarts other long CDs, nothing.

This makes sense to prevent people from rerolling for primary stat, but it severely hurts people who play multiple specs. I can’t do a few world quests between keys because switching to my DPS spec will mean I’m without my end-point talent for an entire key. I can’t swap really quick to get a SimC or I’m out my endpoint for an hour. And if I’m in another spec and accidentally use the tea? Oh, I can drink it and start the 1 hour CD, but understandably the buff gets wiped. So you better damn well hope you don’t accidentally use it or misclick it in the wrong spec because, again, out your end point soulbind for an hour.

And that’s not even bringing in the fact that if I know I’m pushing higher keys in the evening it’s in my best interest to log on every hour and use the tea until I get primary stat, then just not even log in to conserve it.

I honestly don’t see the issue with just letting us pick our stat anyway, I don’t see what a crime rerolling would be. But if Blizz is deadset on keeping us from rerolling it somehow, fine, but we need a way to reset the CD or otherwise “get it back” so it’s not an absolute non-element if you dare switch specs.

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Just lower the cooldown to like 5 minutes.

This shouldn’t be my raid day ritual.

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Only an issue if Theotar is the BiS soulbind for each spec. Theotar is my best raid soulbind for little to no movement, Nadja is best for high movement raid and is the offensive choice for M+ (Draven is defensive/survivability choice for M+).

The tea is good, no argument there, but the other soulbinds can top the benefit of the tea by not relying on the other things that come with Theotar.

Either I don’t understand you or you don’t understand me, I’m afraid.

Theotar’s buff gets wiped if you change but you don’t get the CD back. So it’s an issue if Theotar isn’t used for each spec, since you can’t swap without losing it and missing him for an hour if you want to switch back. (eg. Holy paladins run Theotar while ret tends to run Nadjia for most if not all content, so a holy paladin can’t swap to ret and do a few WQs or a world boss between keys or they miss their Tea for the next 1-3 keys.)

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This sounds like the pinnacle of game design.

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Then try this on for size, you don’t need to be fully buffed for WQs, WBs, etc. Only use the tea for raiding, dungeons and maybe PvP.

I was not understanding you because using the tea for world content is a strange concept for me, but look at it like this:

Tea lasts 4 hours, 1 hour cooldown:
Most M+ are 1/2 hour-45 minutes
Raiding can easily last over an hour

CD not an issue if you use it mainly for content that counts. However, I could see like a cooldown speed increase for other soulbind being active.

I will not however, that even if it is not you top stat, the others will still provide some use, and it is such a small amount anyway that if it makes or breaks your run, you might have other issues.

The word between there indicates that you were doing a key, had a short break, and will be doing keys again. I’m not talking about using it intentionally for world quests, I’m talking about having it up, wanting to switch to a different spec, but being unable to because it means you won’t have your buff available when you return to real content. Very common in my experience. I know I don’t need to be buffed for WQs, I wouldn’t buff for WQs. But I shouldn’t lose my Tea for 30+ minutes because I want to do a few WQs in another spec between keys.

And this is for intentional use for the way it’s intended. If you ever accidentally click it in the wrong spec? Even worse, you’re out an hour I’m afraid.

(Additionally, saying the bad design isn’t that taxing isn’t indicating why it doesn’t need a change. It’s still terrible design.)

That depends on how long you do the other content, like I pointed out, keys take 1/2 hour-45 minutes, more if you have a rough group, less if you are doing trivial keys for your ilvl/skill. Drink the tea at the start, finis you have 15 minutes-1/2 an hour left on CD, so do world content in the other spec, and allowing time to get to the next key, the CD should be up to drink again.

With the hour long CD, that is time for multiple M+, some raiding, and some world content depending on how long each takes.

It might be bad design, but it is easy to work around, the thing is, if you don’t worry about it, you might not notice the CD because it would be up by the time you are doing the next key unless you did WQs for only like 5-10 minutes.

Now the SimC is a better argument, as that you could be doing for a brief moment at a moment’s notice, this is why I could see at least a faster cooldown if another soulbind is active, or even a reset on the tea once you change back.

Blizzard should implement a way to “dampen” buffs. Basically keep the buffs, but make them do nothing while in the wrong spec, area, or whatever the buff requires. But the buff stays on. That way you could drink the tea and not lose it if something happens like changing spec. You just wouldn’t benefit from it if your soulbind swapped to Nadjia or Draven. Maybe even have a ⊘ symbol over inactive buffs, so you know you still have them but aren’t benefitting from them.

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Wait, you guys have a final trait?

confused necrolord

Lol where are you losers coming from? There’s no way your’e not being payed by blizzard. I hope spouting nonsense on the forums is fulfilling.