Macro Question - Textures and Frames

Hello, I have been away from the game for a while so forgive me for being a little out of the loop.

Is there a macro (@ mouse over) in game that can identify what interface textures are being used? I know there should be one for identifying the general frames (ie. containerframe etc) but I was hoping for something a bit more specific. Thanks for the help!

/fstack (toggle on/off) can be used for identifying frames. You need to look at the frame definition code to find out texture names etc.

Many “frames” you see are made up of multiple frames and other widgets which may also have textures.

Thank you! I will give that a shot.