Macro - Modifier/Mouse Over

Returning after nearly 18 years. Trying to clean up my UI. Im terrible when it comes to Macros, want to learn more about them as I believe it assists you to be at that next level.
I am trying to make a macro that has mouseovers and modifiers incorporated within it.

For Example. I would like to have something like this, although I know this doesn’t work.

#Show tool tip
/cast trap launcher
/cast [mod:shift] ice trap; freezing trap

I want to cast trap launcher everytime. I want the difference to be between Ice Trap & Freezing trap, which I want on shift. I also want this on Mouseover.

#showtooltip [mod:shift] Ice Trap; Freezing Trap
/cast Trap Launcher
/cast [mod:shift,@cursor] Ice Trap; [@cursor] Freezing Trap

Keybinds take priority over macro modifiers. Make sure that shift-whatever isn’t keybound to something. By default SHIFT 1-6 are bound to Action Page 1-6.

Check the pins if you want to learn more about macros.

Haha, its crazy. I’ve still been banging my head up against the wall trying to figure this out. Coincidentally, I see your name all over google (this forum). So I clicked your profile to see if you were still active, went to recent activity, and this was the last post you had posted on. You seem to be the GURU of Macros.

#showtooltip
/castsequence reset=5 [@cursor] Trap Launcher;
[mod:shift] Ice Trap, Freezing Trap

This is currently where I am. Im going to try the one you’ve posted it.

1 Like

Your macro appears to do exactly what I want it to do. :slight_smile: :sweat_smile: :rofl: :joy:
There is a slight delay.
My question is;
Why doesn’t this just set a trap on the floor? /trap launcher comes after the the traps?
I’m so terrible at this.

Trap Launcher is before the traps (look at the /cast lines). I’m just manually setting the tooltip to the traps so you see those CDs instead of the trap launcher CD.