#showtooltip
/castsequence reset=Combat/Target Flanking Strike, Raptor Strike
Is my current macro, but is there a way to make Flanking Strike only be called if the skill exists? I don’t always have that rune equipped depending on if killing trash or bosses.
Assuming it works in Classic, [known:spellid]
or [known:spell name]
.
Do you just prefix with that?
I think it works, but doesn’t skip in in a sequence macro sadly just does nothing instead
EDIT:
Found another source on using castsequence with known prefix, this works:
#showtooltip
/castsequence [known:Flanking Strike] reset=Combat/Target Flanking Strike, Raptor Strike; reset=Combat/Target Raptor Strike;
You don’t need the rest on the 2nd sequence cuz it’s just 1 ability.
#showtooltip
/castsequence [known:Flanking Strike] reset=Combat/Target Flanking Strike, Raptor Strike; Raptor Strike
3 Likes
Thank you for the clarification!