Bear in mind, Elvie, before you play the âUber gamers do it this way and if you donât, well, you must just not be very good at this gameâ card - Iâve been doing this since 2 weeks into vanilla release in 2004.
I donât play melee DPS (although Iâm looking at Survival Hunter very closely for my Magâhar toon). I donât play rogues at all. Iâve tried, several times in several different XPACs. I loathe the play style. Itâs everything I hate about playing RPGs. Too much twitchfest activity.
At one time or another in my WoW career Iâve raided, spent weeks on end in battlegrounds, owned an undefeated arena team (back when we had dedicated, named teams with fixed membership), run most end-game content while it was current (M+ in Legion was a losing game for BM Hunters - I stopped at about +7 or +9 because of a gear-scaling problem - we got seriously hosed there and I just stopped messing with it, but that was less to do with facing in combat than it was that a DPS-only class with the same iLvl gear as three other DPS-only classes went from doing 40-50% of the total group damage in M+ in groups that all had what might be considered entry-level M+ gear run to 8-12% of the total group damage in the best gear available about 2/3 of the way through Legion (and it only got worse as gear got better), participated in individual and world PVP, and generally participated in every available game activity and did it reasonably well.
Iâve slowed my play a little in the past year or two because of health issues and because Iâm finding that I really enjoy exploring the lore of this XPAC more than I have any previous one, but Iâve done most of what there is to do in this game.
I did all of that as a masher (primarily). I canât think of more than four or five times in all of that time that I actually needed to face my toon with the mouse to avoid taking damage or to get in on a fight quickly enough to have an impact on it.
- I play, in most cases, at the extreme end of my toonâs attack range. That generally means that Iâm not looking at having to react at the last second to things because I have a broader view of the battlefield (not always, there are some cramped locations where I have to zoom in to nearly 1st person - but generally I can see things coming well before a melee toon can).
- I use DBM, so I get warnings on upcoming nasties and have time to react (thereâs nothing to stop me from STARTING to turn a few seconds early as long as Iâm still within my firing arc).
- Quite often Iâm outside or nearly outside the range of a lot of the nastiness that I might need to be turning towards or turning away from and if Iâm not and can get out of range, itâs a relatively trivial exercise to do so.
To be honest, click play is terribly rough on your shoulder complex. An ergonomicist will tell you that any computer action you can avoid using the mouse for, you should.
When you use the mouse, you hang the weight of your entire arm on very few muscles and then make micro-movements, sometimes for hours without a significant break in a long raid or cat-butt session of âI bet I can get to max level in one day.â
Yes - padded wrist rests - they do provide some relief but theyâre not intended to carry the full weight of your arm and the balance is carried by your shoulder complex.
With numpad play, I can rest my arm at multiple points (wrist and forearm) and the movements needed arenât arm movements, theyâre finger movements.
Yes, I still need to be careful about RSI but with a strongly tactile keyboard and long key throws and supplemental cushioning on the keys (o-rings so the âbottom outâ impact is reduced) I can play for hours (days) without injuring myself or fatiguing my fingers/hand/arm.
It wonât work well for rogues - theyâre very twitchy and very much in need of the sort of instant facing and detailed combat movement that the mouse provides.
There are probably other melee DPS classes that it wonât work well for (I donât know - I havenât played a melee DPS class other than as a novelty in more than ten years).
Since most healers are clickers (in my limited experience with healers) rather than mashers, I suspect that most folks who play healers regularly probably prefer mouse movement on all their toons (muscle memory and habit).
But for ranged DPS toons, there is no significant disadvantage to keyboard movement. You can get just as stunlocked by a rogue who gets his first hit in while stealthed while clicking as you can while mashing. It doesnât make a bit of difference if you TRY to move with the mouse or the keyboard if youâre prevented from moving at all anyway.
There are additional advantages to keyboard movement.
Using your mouse for movement, targeting, and ability activation (something Iâve seen a lot of clickers do) means that you have to constantly be swapping the purpose of what youâre doing with the mouse. In effect youâve overloaded that input device with three separate functions that can compete with each other for priority.
You canât be placing a reticule for a trap and changing facing at the same time, for example.
If you move with your keys and target/attack with your mouse, youâve removed one of three high-level functions from that potential bottleneck. Thatâs still a lot of mouse-work, but splitting movement away from routine mouse use means that you have removed something from that priority list for the mouse.
I tend to move with my left hand (WSAD+QE) and also handle tactical but non-offensive abilities (self heal, revive/mend/call/stance change/command pet), non-tactical utility abilities (mounting, triggering glider kits), and defensive cooldowns.
There isnât any or at least there isnât much conflict there because most of those things canât be done while moving anyway and those that can are handled with keybind choices that are near enough to my movement keys that I donât lose more than 1/20th of a second or so activating the action (and can usually do that while still moving forward or backward - only turning and strafing gets compromised for that 1/20th of a second).
I tend to use my right hand, on the numpad, for rotational combat abiltiies and even there I have a certain pattern that I use between toons and between specs on a given toon.
- NP-Minus/Multiply/Divide - primary, secondary, and tertiary interrupts
- NP-Plus - offensive buffs (the short duration kind for bosses or troublesome mob packs)
- NP-7, 8, 9- heavy hitter rotational stuff that needs to be used carefully (A Murder of Crows, Bestial Wrath, Chimaera Shot for this toon)
- NP-6, 5, 4 - primary rotation abilities (Barbed Shot, Kill Command, Aspect of the Wild for this toon)
- NP-3 - âmehâ CC / kiting tool (Concussive Shot for this toon)
- NP-2 - multi-target whatever (Multi-Shot for this toon)
- NP-1 - single target spamshot used to keep from capping power
- NP-0 - âOh Crapâ button (Feign Death for this toon)
- NP-Decimal - CC (Ice Trap, Tar Trap, and because it fits in the macro and I didnât take the Binding Shot talent, Flare - all three @player)
Nearby, I have Aspect of the Cheetah on the UP arrow and Disengage on the DOWN arrow (more âOh Crapâ stuff usually, but also just utility use as well)
I do use my mouse for certain things - itâs unavoidable.
I have reticule-placed abilities there as well as copy of my interrupt abilities (there is one actual interrupt and one sort of pocket interrupt involving my pet). I Pet-Move-To macroâd for use there (I pet tank a LOT and itâs important that I be able to face bosses in the right direction so moving my pet to where I want the boss to be looking and then growling at it seems to do the trick pretty well). I have an @cursor version of my biggest single-target ability there (A Murder of Crows) because sometimes you want to fire-and-forget at some troublesome mob without changing your current target and that seems to work pretty well for me.
Between MOSTLY keeping my arms and hands in the same, well-supported positions and making only light, only-when-necessary use of the mouse, I keep the strain down on my shoulder and back and I split movement, targeting, and mouse-necessary functionality across three devices (Iâm counting the numpad as itâs own device here) and both arms/hands avoiding potential bottlenecks.
As I mentioned earlier, youâll see a lot of folks who feel that mouse movement is the only REAL way to play this game correctly. I suppose there are people out there who think McDonaldâs sells food, too, but that doesnât make them right.
You play how you feel comfortable playing and work to play that way to your best ability and youâll be fine.