Macro comment?

As a druid who plays all four specs, is it possible to insert some custom remark like “Resto catweaving macros”, “Resto soothe/nature’s cure” or “Feral soothe/remove curse”?

Maybe something like “// comment” or “<!-- comment -->” or “/* comment */”?

I have like 20+ macros and the macro UI is getting quite messy.

Why would you want to waste some of your precious 255 characters with comments? Just name the macro accordingly if you really need an indicator.

I’m only using some really basic ones, something like:

For Resto and Balance:

#showtooltip [mod:shift] Typhoon; [exists,harm,nodead] Soothe; Nature’s Cure
/cast [mod:shift] Typhoon; [exists,harm,nodead] Soothe; Nature’s Cure

#showtooltip [mod:shift] Dash; [mod:alt] Darkflight; Prowl

For catweaving:

#showtooltip [mod:shift] Regrowth; Rake
/cast [mod:shift] Regrowth; Rake

same for Rejuvenation/Shred, Lifebloom/Rip, Swiftmend/Ferocious Bite, Wild Growth/Swipe.

For Balance, Feral and Guardian:

#showtooltip [mod:shift] Typhoon; [exists,harm,nodead] Soothe; Remove Corruption
/cast [mod:shift] Typhoon; [exists,harm,nodead] Soothe; Remove Corruption

For Feral and Guardian:

#showtooltip [mod:shift] Stampeding Roar; [mod:alt] Darkflight; Tiger Dash
/cast [mod:shift] Stampeding Roar; [mod:alt] Darkflight; Tiger Dash

#showtooltip [mod:shift] Regrowth; [combat,exists,harm,nodead] Skull Bash; Prowl
/cast [mod:shift] Regrowth; [combat,exists,harm,nodead] Skull Bash; Prowl

For farming old content using Balance:

#showtooltip Sunfire
/cleartarget
/targetenemy
/cast Sunfire

I have plenty of space for a short comment.

All my macros name are " " because I don’t like macro names polluting my action bar lol.

You can use bar mods to hide the macro text from the bar.

Quick note about all the macros you posted, you don’t need to specify the spells in the #showtooltip it’ll automatically pull them from the cast conditions.

1 Like

Oh. That solves my issue then.

You mean I should remove everything behind #showtooltip?

What Elvenbane means is that unless you have a very specific need, you can have just #showtooltip on a line and any cast condition will be used for the ‘name’ of the macro when you mouse over it.

1 Like

Correct.

10char

1 Like

To the original question,

// comment
-- this too

Even # by itself can be used as a comment

# comment

Tho it will also make the icon reflect the first spell the macro would cast (and without a tooltip that #showtooltip would.)

10 Likes