To be clear, this isn’t a complaint or bug report. But since we’re using Ventura Macs to develop, I figured I’d install WoW on one of them, play it, and see what all falls out.
The mouse-move screen flicker is back - to be precise, the mouse pointer disappears during movement and reappears on mouse button up, which causes a brief flicker as the system seems to reacquire the modified mouse cursor. This happens only if the mouse cursor is over textured terrain or sky, not if it is over a uniform color. This seems to be a regression from earlier versions of WoW that was reintroduced with Ventura.
Update, just in case anyone else wants to play on Ventura:
Setting /console HardwareCursor 0 removes the flickering, as the cursor does not need to be redrawn every time you mouselook.
Stage Manager and WoW do (expectedly) not get along - can (and will, I bet) be easily fixed by calling the respective API call to exclude WoW in full screen windowed from Stage Manager. I don’t expect that to work in a version of WoW prior to the release of Ventura, but figured I’d bring it up.
Black Screen on Load - a simple trace shows, that getGFXHandle() crashes. This could be a bug in Ventura, but I figured I’d mention it.
However: I get better FPS (~90 killing rares in ZM) with a MacBookPro M1 8GB on Ventura than on Retail with a M2 16GB. I can’t wait to see what the M2 does with Ventura, but I am not crazy enough to use my main system for Beta MacOS experiments.