With S2 +15s being this season’s +12 with Guile, it already is.
Agreed, I just didn’t dare to outright state it as I haven’t done the numbers for keys higher than presented in the chart.
I mean we can do the math now:
Key | S1 | S2 |
---|---|---|
15 | +280% | +195% |
16 | +318% | +225% |
17 | +360% | +257% |
18 | +406% | +293% |
19 | +456% | +332% |
20 | +512% | +375% |
Thanks. So season 2 20s are pretty much s1 17s then.
Yeah seems like it, so not quite there yet lol
these changes are honestly bad for the m+ pushers … challengers peril made it so it was much harder for people who were not capable of higher keys to get into them. you could still time any key with 10-15 deaths. if you are dying more than that you shouldn’t be moving forward… i thought the goal this xpac was to make m+ an actual challenge for people? You are being rewarded mythic level gear in your vault for +10 , so I feel you should have to be a mythic raid competent player to achieve. As always people cry because they want their participation trophy for a challenge mode they can’t compete in
I survived M+ Season 1 as Super Casual. No need for me to worry on Season 2 becoz it’s way easier.
back to the old ways we go… steamroll to +10s just means don’t invite people with less than a 2700 S1 io lol