M+ revamp fixes

Meta is not important for keys 10 and lower . But because it exists , past 10s the player base overall drops significantly because of it . Specs go from way 15 seen down to 5 specs only seen . By adding a random group finder for M+. Every spec , every class will be able to play at higher levels

Gonna need some sources for that.

Nevermind, we’re firmly in the “I made it up” territory of sources.

Well, you see an overall drop in all players because not everyone cares or finds the challenge worth the gratification.

I think removing agency, especially on competitive keys, is a recipe for disaster.

It’s literally on raideriobro . Go to the m+ section and u can see the number of players per bracket lmao.

Right now as per Raiderio , the player count is as such

0.1%= 46 characters 3378.55 io
1% = 453 characters 3083.75 io
10% = 4527 characters 2722.84 io
25%= 11312 characters 2434.62 io
40% = 18101 characters 1990.45 io

And you can see as the % gets lower so does the class/spec presentation. Because of the meta . Make the M+ system random ques and watch how numbers and class/spec representation will change drastically because now people can’t single out specs and reject them etc

When you look at the hardest challenges with less than 50 human beings even touching it, numbers go down. Shocked. Shocked I tell you

lol you stated that I was in “made up territory” and I posted facts and proper statistics and you respond this way.

Tell me your losing a discussion without telling me your losing a discussion

When you claimed that you go from 15 specs to 5 above 10s? That’s made up territory.

Top 10 players in the world are the same -

Pally
Shamen
Priest
Voker
Dk
And one mage

Top 60 players in the world are the same classes as the top 10 + one rogue

Top 100 players in the world are the same classes as the ones above

Oh sorry I miscounted from the difference it’s not 5 it’s actually 7. So from 15 different specs to just 7

Where’s the hunters ? Where’s the warriors ? Where’s the DH ? Where’s the monks ? Where the warlocks

All those top ones are running the exact same specs cause meta .

Random M+ Que finder removes that meta and allows every class and spec for a chance to shine

Yeah that’s not how that works at all. Things considered “meta” are meta for how they perform. The only way to kill metas is to buff the underperforming stuff. You do NOT kill metas by forcing people to play with folks they don’t want to play with, or nerfing so called meta classes into the ground. All you do then is create toxic environments and even more toxic metas built around punishing people for the crime of performing well.

ABSOLUTELY NOT. Although I haven’t ran mythic since it was first introduced, I am not sacrificing any keys I obtain to depletion because Johnny 2x4 from the random group couldn’t be bothered to interrupt and sacrifice his “l33t d33ps” numbers. This is just a terrible suggestion outright.

No it won’t. It’s just going to make people stick to private mythic key runs even harder than they already do. Why would 4 other people risk their keys in public groups when they could do private groups and only have one person risk a key?

See the above about people not risking keys if they don’t have to.

It’s cute that you think that. Unfortunately that’s not how the real world works at all. As someone who has 20 years experience creating content for other games, people are always going to take what they believe the path of least resistance. You also can’t make players do something they don’t want to do, or play with someone they don’t want to play with. Because then by trying to force it you’re just going to make them leave, then it won’t matter how good or bad your design is because no one will be playing your stuff. See above if you want to kill metas you do that by buffing the underperforming stuff.

I like the one better where I can boot an underperforming DPS, overzealous tank, or healer that can’t heal their way out of a paper bag.

No it won’t, not even close. What will however motivate people is by buffing the underperforming specs so that there is no meta, and not being tools to your tanks/healers so your groups will actually fill faster. People are waiting because DPS are a dime a dozen, but good tanks and healers are far harder to come by. And why would I waste my time tanking for a group that’s going to try whine about every little thing I do or blame me for not doing my job AND theirs? Or the tryhards that try to nitpick every choice I made in my talent trees or similar when half of them have never even played the class, or whatever other scenario you can come up with.

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That’s a blizzard issue because every season it’s the same classes that live the season out

Mages
Boomies
Vokers

And yes I’m a little biased here because for once my class (warrior and fury spec) started out monstrous and blizzard instantly proceeded to nerf us with nerf after nerf after nerf and subsequently shooting Arms in the foot with each nerf

Etc etc.

And let people have choice between sticking to private groups or quing into random groups .

I rather Que into 10 different groups and fail then sit and wait 2 hours to get into one group only to fail

And what you’re failing to see is that certain classes or specs of classes aren’t represented as much for very specific reasons. If you want to kill metas that call for the exclusion of certain classes, then you buff the underperformers. For example, nerfing warriors doesn’t magically make mages, boomchickens, or evokers better. It just makes warriors equally as bad as those other 3. When you buff the other 3 to the level of the warrior then you have 4 good classes instead of 4 bad ones.

In my own stuff if I have 3 weapons a person can use to take down foes, a rifle, shotgun, or pistol, and the pistol by far outdoes the rifle and shotgun, nerfing that pistol doesn’t magically make the other 2 better. If people think they’re bad, it just means I’m stealing a good weapon from them and giving them an inferior replacement.

And what I’m telling you is that your “solution” to bring in public queued groups for mythic won’t solve anything, especially with your proposed stipulations. All you’re doing is changing 2 hours for a single private group invite for 20 minutes wait per queued group and then several failed groups between now and then. It’s not solving anything and just incentivizing people to stay in private groups. I get that waiting in queues isn’t fun, but there’s reasons why it happens. You might be willing to sit there and fail those 10 times, but most other people won’t. And blizzard isn’t going to implement something like that where very few will use it if any.

Ok but did anyone discover how they will force healers and tanks to participate in a queue?

It’s not just meta versus non-meta, though. If you bring 3 shadow priests to a dungeon with a lot of casters, you’re going to be in for a rough time. Whereas if instead you brought a feral druid, arms warrior, and beast mastery hunter, none of whom are currently even close to meta, you’ll have a much easier time dealing with those casters.

All you need to do is bring back scrolls and drums and make them only work inside of dungeons, not raids. Boom, fixed.

Probably just add a battle rez drum too or whatever or give it to all the healers. I don’t get why they are peace mealing out battle rez anymore, same with Blood lust. Maybe they need to power down all this crap too so they aren’t so desirable and necessary.

What would be the incentive for tanks and healers to queue when it’s strictly a downgrade for them to randomly queue? We don’t struggle to find groups.

Your queues would be just as long, if not longer.

By bricking their potentially-higher key when the random group fails a 4.

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Some people are always trying to ice skate up hill…

People really will suggest anything except fixing tanks and healers.

They are dead set against buffing healers too much. They would rather nerf Queen Ansurek 3 more times. I wouldn’t step foot back in Nerubar Palace even if they nerfed Queen’s HP by 50%. That place is annoying.

You people will do whatever it takes to not make some friends and run in an organized group.

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