All these people complaining that M+ is too easy and should reward lower ilevel gear than Mythic Raid is completely missing the point.
We don’t need to M+ reward to 15 or 18s, scale it all the way up to 25+
If lock out is the issue, fix the lockout issue instead of the ilevel.
M+ 0.1% seasonal title needs to be accessible to M+ only player and not be restricted to Mythic raiders. The disparity between Mythic raiders and M+ only player in this season is up to 20%, we need to address that white elephant in the room.
The M+ 0.1% seasonal title is the End Game for M+ players. It shouldn’t be gate keep behind Mythic raid. For Mythic raid, progression ends when you get CE. While RWF/HOF push is a competitive push, getting CE is not exactly one, it is not a moving goal post. However, for M+ 0.1%, it is a moving goal most, you are competing against others, and in this case Mythic raiders with 20% more power. Now, consider you are also off meta (which is also less of an issue in raid), you are even further behind.
Blizzard please address this issue so that the M+ only players have something to look forward to.
—What is the goal—
Closer balance, less power difference (<3%) between the two, in the context of each content
Mplus only player should not be more than 3% worse than Mythic raiders in Mplus
and vice versa.
— Consider this analogy —
Max rated BG gear drops at significantly higher level than Rated Arena
Consistent right? 10v10 (20m) content giving better gear than 3v3 (6m) content
To compete for highest rank of arena, one should dedicate equal time to compete in highest rank of rated BG as well. (otherwise rated BG is pretty dead)
That is what the current gear disparity is implying. Is that healthy? Hell no
Splitting the gear as I suggested is a compromise that I’m willing to take as a mplus player to not force mythic raiders into farming mplus endlessly. But I would still want mplus players to be able to compete fairly in mplus content without being forced into raid. One piece of OP raid trinket is the worst in that scenario unlike the currently suggested mess of ilvl difference, which surmount to 20% power gap as in SL S4, and even more in DF