M+ needs a solo que PLZ

You definitely can.

Hey, if Riot fixed their matchmaking algorithm, I would be a challenger player. Perpetual loser’s queue.

(Definitely not my off meta non-impact picks.)

Yes, I understand. So, I do not support drums being 100% lust.

But, 80%~90% lust drums would give people better comp flexibility for casual keys while still ensuring serious groups would want a real lust.

There are a lot of times in Bg blitz where the other team has a way better comp then you do and you lose only because of it, it’s random. It’s just gg go next. Also you could make new rewards just for the solo M+ people and keep the old rewards for the old M+ while keeping the gear the same just like they did for pvp.

You can tell at a cloud if it makes you feel better I guess, but you can’t petition to change it. There’s no ‘difficulty’ in any objective sense.

Your free losses are balanced out by free wins.

And you being a player ensures that your team at least has one less afker.

I mean gear in PvP doesn’t really exist anyway. It’s just a glorified time investment buy in.

I wouldn’t mind if we removed gear from pve as well. Then hard content can just have cosmetic rewards and people will stop complaining others who do harder things than them are stronger than them.

1 Like

Sounds like pve gear too :rofl:

PVE gear functions as nerf over time without Blizzard intervention.

It’s not the same.

Well pve gear is still attached to the difficulty of the thing you’re doing.

For pve to be equivalent to PvP you’d have to get bis pve gear from resonant shards.

1 Like

This is the truth. Gamers today just want to log in and start playing. Solo Shuffle and BG Blitz have been great for PVP. We will eventually see a solo Q mode for rated PVE. Whether it’s M+ or something else Blizz will release something.

2 Likes

Yup. They can seethe and cry about how it’s not the same but it is coming.

1 Like

I can’t log in and play BG Blitz, so for PVP, I’m playing League of Legends.

I don’t need to relevel my account every season there.

Grinding PVP gear is too time consuming.

You can get fully geared out and caught up in a day if you have a friend to queue 2’s with and your good enough to win. and you do world pvp.

I dunno, I don’t see it working out too well at higher levels. It goes beyond just “meta classes” or comps but if you have all ranged with long interrupts cds or NO ranged in some instances, it’s just creating a run that may be much harder than it needs to be.

Just because it’s quick to suffer through something, doesn’t mean that I want to.

There should be an automated queue system for anything deemed a ‘low’ key.

I don’t take DPS whining about not getting spots terribly seriously but I can concede that manually requesting to join five parties at a time is exhausting.

so now it’s quick and not to slow? moving them goalpost.

I have mixed feelings about that. If we are going to remove gear from PVE, might as well remove levels too.

But, leveling and gearing up are core parts of the character progression in RPGs. There are certainly various advantages to removing them such as leveling the playing field and new players being able to join easily. However, the game would no longer be WOW in my opinion.

What if I don’t do WPvP and have no friend to spam Arenas (or hate Arenas?).

Nope. PVP gearing is a long, horrid grind.