M+ needs a change for TWW

In my opinion M+ needs to be changed for the up coming expansion. The affixes with the most impact are the ones that are negatively looked upon.

Having ‘push’ weeks is enough to tell you people don’t want negative affixes. There are enough required interrupts and crowd control required in the dungeon themselves. The constant argument I’ve seen against depletes is “there needs to be a punishment” but I think not timing the key is enough punishment in itself.

My suggestion is to remove the secondary affixes and only have a seasonal. It would make certain specs not so required and is enough to keep it fresh if done correctly.

Another change I would suggest is to make Keystones universal with no depletes.
M+ depletes makes joining a pug group more difficult if you aren’t a top 5 spec.

By universal keystones I mean making them available to any of the dungeons in that seasons pool so people can avoid dungeons they don’t enjoy as much and play the dungeons they like or want a certain item.

This is my take for M+ and something I’d love to see happen. Having more freedom and less focus on third party affixes and more focus on the dungeon mechanics themselves.

Probably a hot take but :man_shrugging:t2: what changes would you make?

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Input a ‘pause button’ on the timer for if a player decides to leave the group for something more important than a video game.

Or they’re being a toxic jerk, making everybody feel uncomfortable, proceeding to a kick.

2 Likes

you don’t need a pause button, the lead can just give the boot. granted, that typically ends the key but that’s how it goes.

What will this fix?

People will just drop group and the group will still have to start over.

Both of these results suck. I don’t want this.

what’s the alternative though? allowing you to swap new people in? that would be abused 7 ways to sunday.

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Well, its the party lead’s decision (or whoever has the key) if they want to swap people in. But I’m very sure that when a group is formed, their next decision will very much be to complete the dungeon before moving on to the next.

Unless, of course, something unexpected turns up.

Also, I hardly ever see people swapping in new mates in the middle of a mythic dungeon. That would waste so much time.

So make them easier? Sure, but nerf the rewards too.

Nah this would be used to carry people by doing the key with 5 of the runners then bringing in the carry for the end lol

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Being able to swap people in is a bad idea. That would be abused like crazy. M+ leavers isn’t that bad of a problem. I probably ran 300 keys across all of my characters this season and maybe a dozen of them were bricked by leavers.

But, having only a seasonal affix that changes every week would be great. I wish they would have tried that (or anything at all) with affixes for S4.

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A great assumption. Let me write that one down where it never happened.

Good intetions Attimis but that would be cheesed to hell and back. For instance i use my main and clear with friends a high level key and have them pause while i get on a bad geared alt to finish to get higher track items with alot less carrying done by them.

I know hard carries are done now but atleast the 4 have to make up for the poorly performing fifth.

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Pausing the key- i agree that would be a great addition.
Letting people swap in- horrible idea that can be abused in other ways than what i described

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Again, if the lead or majority of the party wants to swap out a user, its their decision. Very much sure it wouldn’t occur without a justified reason.

my sweet summer child…

this would be horrifically abused.

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I’m gonna bail before this convo gets any more toxic. Making assumptions without any proper research for something that doesn’t even exist. Gotta love it.

we’re telling you “here’s a thing people will do”. i am not sure i understand what’s toxic about that.

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I don’t need “proper research” to know exactly what the carry groups would do. and exactly what trolls and toxic people would do.

it’s insane to me that you think being able to swap people in wouldn’t cause a whole host of problems.

have a great night (legitimtately, hope you do)

2 Likes

Its not since you still get gear at the end and it counts towards your vault

The point is to add additional challenges instead of treating the dungeon as a set of training dummies. Your suggestion goes against the entire idea of what m+ is

I dislike this idea. I hardly ever leave groups, but this would make me leave more often because im not looking to spend an hour because someone went afk inside a 30 minute dungeon.

M+ is my choice of gameplay because its small short bursts of play fit my unpredictable and never consistent schedule. If i had the time to wait around and afk for hours, id do more raiding

…of course it never happened, because it can’t happen. You give people the ability to pause and swap players and it 100% will happen. I guarantee it.

1 Like