Starting a series of threads aimed at focusing on important mechanics, spells, abilities, and strategies.
Siege of Boralus
- Irontide Waveshaper Caster
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- Watertight Shell: 3s cast (Interrupt or Spellsteal)
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- 90% damage reduction aura
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- Explodes causes damage to all nearby enemies and stuns for 4 seconds
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- Irontide Raider Lieutenant
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- Iron Hook (Run out after pull)
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- Damages and pulls players
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- Scrimshaw Enforcer Lieutenant
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- Shattering Bellow
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- Inflicts high damage and interrupts spellcasting for 1.5 seconds
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- Chopper Redhook Boss
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- On the Hook
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- Fixates on a player and chases them, priority targets are ranged players. Kite boss around and him run into Heavy Ordnance
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- Donât feign or shadowmeld because the boss will target another player suddenly who might not be prepared or expecting it.
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- Heavy Ordnance
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- Boss needs to be kited into the bombs, but if you run into it then you will be damaged and knocked back. More importantly, the ordnance will disappear making the fight harder.
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- Heavy Ordnance stuns the boss for 10 seconds and increases damage taken by 50% for 10 seconds. Lust right before boss hits the first ordnance.
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- If the timer on the ordnance expires, the entire group will take major damage. If boss isnât able to get to the ordinance in time, tank can drag the adds to them.
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- Boiling Rage
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- Increases movement speed by 5% every 2s, cleared by hitting an ordnance.
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- Iron Hook
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- Hotfix 10/01/2024, temporary immunity to Heavy Slash after being pulled in.
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- Ashvane Commander Lieutenant
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- Bolstering Shout: 2.5s cast (Interrupt)
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- Reduces all damage nearby units take by 75% for 8 seconds
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- Azerite Charge (Move away from group)
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- Charges towards a random player. Move out of the circle.
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- Irontide Curseblade
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- Cursed Slash (Decurse)
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- Deals damage and increases all damage received by 15% for 10 seconds. Stackable.
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- Ashvane Spotter Lieutenant
- Iron Volley (LOS)
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- Constantly inflicts damage to players not behind cover
- Bounding Retreat (Root or snare)
- Dread Captain Lockwood Boss
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- Evasive (Root or snare)
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- Gut Shot
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- Hits random players if not being melee attacked
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- Fiery Ricochet (Move out of group)
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- Targets 1 player and bounces to 3 nearby players
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- Bilge Rat Demolisher
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- Terrifying Roar 3s cast (Stun/Stop)
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- Fears all players in range for 4 seconds. Quickly become worse when feared into bananas.
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- Hadal Darkfathom Boss
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- Break Water
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- Knock up and leaves puddles on the ground. Fight standing away from pillar so there is a clear path around.
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- Tidal Surge
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- Two waves spawn. Hide behind pillar and rotate for the 2nd wave.
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- Viqgoth Boss
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- Putrid Waters (Dispel when player is away from others)
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- Targets random players and gives them a 30 second DoT. Dispelling causes damage to the player anyone within their circle.
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