So, I don’t disagree that Dflight is easier. My first post you mentions exactly that keys are easier because we have access to more and better abilities!
That being said the top 1% of players is almost the same number of players expansion over expansion relative to M+ runs completed. It is also worth mentioning that in Dflight, keys over 11 give more rating than previous seasons. The IO of top players, with this in mind, remains relatively the same.
Another interesting data point is that in previous expansions, rewards stopped M15 which was also roughly the level of key you needed to do get KSM. These were also, without a doubt, far easier to complete than Dflights max reward, which stops at M18, however this is roughly the key level to hit KSH.
Dflight is also experiencing the most popular seasons of M+ to date. This naturally leads to a larger population of players in all of the ranges. Let’s compare Slands S3 and Dlfight S3
Slands S3
Total Runs: 19,923,281
.1%: 1,027
1%: 10,261
10%: 102,604
25%: 256,511
40%: 410,418
Total: 780,821
Dflight S3
Total Runs: 31,902,160 and counting
.1%: 1,396
1%: 13,958
10%: 139,584
25%: 348,948
40%: 558,315
Total: 1,062,201
Do the math…theres 36% more characters playing Dflight S3 than Slands S3. Coincidently, the population of each bracket has grown by about the same amount. If we want to talk about relativity, then the skill ceiling of players has remained relatively the same.
Like. Data talks. If Dflight is so much easier then we’d see larger growth in <10% brackets! But its relative.