M+ idea: swap +2 and +10 affixes

Maybe blizz should make the seasonal affix baseline at +2 and make tyrannical/fort baseline at +10. That would mean people could actually get practice in on the seasonal before it became a more serious threat. There’s nothing to practice w.r.t. tyrannical/fort.

As it is, I’m having trouble actually getting practice tanking or healing Awakening, which means every key in which I assume one of those roles has a realistic chance of not completing. I’ll get it within a few more runs, but it sucks for the other pugs.

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I could totally get behind a time trial version of Mythic+ with no rewards. Just practice.

Not a bad idea actually.

It’s too logical, so it’ll never happen.

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Pass, you have too many people hard stuck at getting passed a +7 with affix’s that have been out since Legion. You’d slaughter the casual low-key runners by adding a level of complexity they’re not ready for.

If you want seasonal practice then stick to +10s and use that to prepare yourself for the higher keys.

This is the way…

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Not too often do you see good ideas on the forums - this is one of them.

Also, a trial version of horrific visions would be huge to practice on.

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I’d get behind this, after all in Legion the lower M+ had no affixes and fort/tyr was only for 10s and higher.

A bit hard to stick to 10s when dingbats are asking for high .io/gear. Before you say “form your own group” to do that, one has to start at +2, or higher if after the first season.

Ok…so start at +2, work it up to +10, then do +10s…

Problem solved?

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Actually love this idea. I always hated how tyrannical moved from +10 in legion to +2 in BfA. Its effect isnt even really felt until 10 keys so its kinda useless to put it there. Moving the Seasonal to +2 would indeed make it much easier for everyone to practice.

Dont mind Zothlar. He doesnt do anything relevant.

Imagine being unable to comprehend that the ability to think and express logical thoughts isn’t based on which things you have or haven’t done in a video game…

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Can confirm, he just adds snarky non-value added remarks to comments and then goes in circles contradicting himself.

TIL that telling people to push their own key is snarky and adds nothing of value.

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Tyranical/fortified were +10 affixes in Legion and was changed for BFA because the difficulty scaling from 9 to 10 jumped so much with those affixes there. I doubt they will put them back.

That said the 10 affix for season 3 and season 4 both add count and change routing so it would be nice to practice. I think the best way is still to adopt the system from D3 and allow us to select the level from a drop down instead of specific stones.

I can’t see this happening unless they:

  1. remove gear from failing the timer.

  2. remove the weekly cache

People should push their own keys as much as possible, hey, sometimes you get a bad one. The issue here is while working up, one can encounter:
a) the over confident DPS-these are the dingbats that seem to pull ahead of the tank and cause the group to wipe
b) the “this key won’t time so I am out of here” this downgrades the key so any progress is set back
c) the affix ignorers- these are the ones that pull extra mobs/go ham on bolstering/bursting weeks

I am sure there are more, and while at the lower end, such can be overcome but as you get higher they become more and more of an issue.

That said, I could really only see them placing the seasonal affix at +2 if they also tweaked it a little, just some examples, using BFA’s seasonals:

  1. Infected-lower levels means fewer infected mobs
  2. reaping-only certain types swarm you, like for the first few you only have to deal with the weakest of the spirits
  3. beguiling-the lower level has a lesser selection, like for the first few levels you only have to deal with the add that it is the “week” for, like void week is only void emissaries
  4. awakened-reduce the number of obelisks in the lower levels, like only 1 if it is the only affix, 2 if there are 2, 3 if there are 3, and all 4 when all affixes are in place

Who/what are you replying to here? the system removes who you are quoting if you try and quote the full post, unless there is more to it before, and maybe after, the initial response.

I suck at quoting on my phone.

My response was to the person above me about using a D3 system where we just pick the dungeon and difficulty level from a drop down.

No keys.

I feel that as long as we get gear from failing the time, and also get a cache for doing 1 per week, that isn’t going to ever be implemented.

Eh, they could just make it based on what you choose, similar to vision runs where taking on more means higher rewards, like no affix would be the same as a boss only, 2 affix would be the same as 2 sides+boss, 3 would be a full clear, 4 would be your 1 mask, and then it is just level.

The items in your list almost never happen when I build my own key. In fact, I dare say I’ve booted more people mid run than have left since BFA started.

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Hence why I said CAN, not WILL. Mainly it is just the nature/danger of pugging, you never know what you will get and some always wind up with the short straw. They would not have been on my list had I not encountered them myself.

If one has an active guild/community/group of friends, it can be avoided or at least off set. A lot however have to deal with the grab bag of pugs. You might have been lucky, you might be able to choose your groups better, but sad to say what is true for you is not true for everyone. That is the issue quite a few have with things like “build your own keys” as their experience might be filled with the list I made, or other reasons why they keep failing the timer. M+ is a prime example of “a chain is only as strong as its weakest link”, because barring carries if everyone is not on the ball the group fails.

Zothair, while correct in what he says, sometimes comes across as ignoring some facts or like he thinks that people do multiple M+ runs a week when quite a few are 1 and done. In fact, here is what his “just build your own key up” could be taken as in this case: “run content you overgear and place your progression in the hands of people that could be riding the short bus to school just so you can get to the content you want to do/is appropriate for your gear level.”

It’s this. I dont take people too high above me or that whisper me or below me, I prefer players who need the run over those who have already timed it. I care how many 10-14 runs they have timed. I post a decent though not ridiculous ilvl so I can easily remove everyone from queue (sometimes 2 or 3 times) from the list. I’m not a meta slave and most playing non meta try harder. I don’t play with anyone I think is going for their “weekly x”.

Do I always succeed? No. Sometimes I get people that kill my fun and are uninvited before I just hearth out.

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