M+ Heal role is so much harder than Tank

A few years ago, I learned Brewmaster tanking, but healing has been a tougher challenge, especially reacting to boss damage in time.

I’m working on timing all +10s, with two dungeons left. SOB took multiple runs to handle Putrid Waters, and COT’s Dark Pulse went smoothly after proper prep. Some bosses are unforgiving if you’re even a second late, and managing PUGs is far harder than tanking.

Healing can be relaxing when the group takes little damage, but it’s the hardest role I’ve played. I’ll finish my +10s goal but may not heal next season.

Healing is fun, but man it really is a chore. When I dps, I feel a sense of relief but annoyance at the same time. I like healing because I can set the tone for the group and I can do things MY way.

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Damn who would have thought you had to heal things as a healer, wack.

As a healer in pug which don’t have coordination, need to heal extra damage from miss interrupt, mistakes etc. Same with tank who also need to consider the mistakes done by dps or healer.

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