M+ Discussion

With the end of BFA, how does everyone feel about the M+ meta?

Do you feel like Blizzard should look at certain classes or buff others instead?

They are already upending it with the aoe changes, lets see how that pans out. Probably won’t change anything as you will just take mostly melee and only pull 5 at a time.

I would like to see more diversity in m+.

That’s probably my biggest gripe about m+.

6 Likes

I think they need to communicate more on the community feedback. They should not tune anything until the base dungeons and first raid is done and just focus on how these skills and talents work with each other. Things can be tuned and should be tuned but it should not be tuned for an alpha version of something that will not come to live due to iteration.

DH too stronk, must nerf.

2 Likes

The current meta certainly needs a shake up. The forthcoming AOE cap change in SL could help a bit, but honestly they also need to homogenize utility to help certain classes along more. For example

ranged interrupt could be shorter cool down in mythic+ content and demo lock could have one baseline.

Battle res and shroud could be mythic+ only purchasable items.

Blizzard could easily give mythic+ talents to shore up weaknesses like we have PVP talents. More specs could have AOE stuns, cc, tank pets, etc.

This couldn’t happen. Range cooldowns lock targets out for longer.

They don’t need to give certain meta classes utility to everyone, that’s ridiculous. They need to give the classes that have struggled consistently in the meta more utility.

The meta has been locked in for far too long, however the “meta” in keys only actually matters in keys 23 and up. Humanity is probably the only person on here doing those keys so it shouldn’t matter for anyone else in this thread.

That being said, there is community perception - that while unlikely ever be fixed, but could be helped by giving meaningful utility to say feral and spriest and several other classes

2 Likes

The problem with Mythic+'s and some classes actually is that Mythic+ is more pushing on design of “Move Quickly, Burn Quickly, Big Numbers”. Now, it isn’t that I don’t dislike it, but with classes such as Desto Locks, and there damage and burst, some parts will be struggling considering we’re stand still turrrets and 2.3 minutes of fish slapping.

If you go high enough, some classes are gonna come out on top. It’s inevitable. Nerf the top class and the next-best becomes the best. Rinse and repeat. Specs should be relatively balanced and they are.

I think the meta is fine because any class and spec can get to the +15 range.

2 Likes

My biggest gripe are some of the affixes.

Example, as an elemental sham in m+ my strength is large pulls and stacking them. For EarthQuake/Storm Ele usage. But so many affixes are against this. Either due to bursting, unevenly killing mobs for bolstering, explosive, sanguine, quaking, volcanic. They all slow down my strength.

Whereas the strength of other classes are effected nearly as much.

To me, its not so much about class balance as there being affixes that on average effect some classes more than others.

4 Likes

I think meta should be broken entirely and shouldn’t be anywhere near as prevalent as it is. Leave that stuff for people who want to squeak out extra seconds on the timer for bragging purposes.

Speaking from a healer perspective, I think Shamans are a little weak. I haven’t been paying attention to class changes for Shadowlands much, but I find that Shamans have a hard time casting healing spells in an environment where constant movement is required.

1 Like

This isn’t why destro isn’t meta… Their damage has literally nothing to do with it… it’s always the people who have no idea how the meta is formed that have these wild ideas about why the meta is formed

The meta only exists in +23 and higher?

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I’m interested how they will design dungeons in the future. Will they always design with a shroud-skip meta in mind or will they just design a linear straight line from start to end?

The season 4 affix was an interesting band-aid fix to provide less reliance on shrouds or corpse skips. I would prefer a meta that had more spec variety.

Supposedly, that doesn’t keep people from bringing it to lower levels though.

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That’s not the metas fault, that’s community perception and there’s nothing you can do about that unfortunately…

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In the 15 range?

And even so, why should we be excluding specs at all? That’s just bad design to me.

Well the Curses should help Warlock demand a little, but I doubt that’s enough reason to bring one over a Monk or DH whom also have debuffs, are applied passively and they don’t struggle with interrupts.

I don’t think my shammy is geared enough yet for 15s, but if they didn’t bring a mage and didn’t have drums then theyre gonna have to bring me lol.