Lvl 30+ mobs have 50% more health, while sub 30 only have 20% more

Seems like the play for best xp is to farm sub 30 mobs for as long as possible. Theres definitely a huge spike in difficulty after 30.

examples:

Galak Mauler lvl 28 - 1176 health in SOD and 977 in vanilla

Salt Flats Scavenger lvl 30-32 - 1675 health in SOD and only 1040 in vanilla

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Kinda neat!

Also I’m kinda not too worried about it… Mutilate is so absurd.

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Yeah I literally do 2 mutilates and the enemy has 15% health.

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I laughed so hard when the first Gnoll I murdered in Wetlands just fell over and I still had Energy remaining and no damage taken… just glorious.

Leveling from 25 to 40 is going to be sooooo much smoother and fun than 1-25.

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