Same errors observed and reported in beta made to live:
72x …eBlizzard_MoneyFrame/Mainline/MoneyFrame.lua:303: attempt to perform arithmetic on a secret value
[Blizzard_MoneyFrame/Mainline/MoneyFrame.lua]:303: in function ‘MoneyFrame_Update’
[Blizzard_MoneyFrame/Shared/MoneyFrame.lua]:637: in function ‘SetTooltipMoney’
[Blizzard_GameTooltip/Mainline/GameTooltip.lua]:317: in function ‘GameTooltip_OnTooltipAddMoney’
[Blizzard_SharedXMLGame/Tooltip/TooltipDataRules.lua]:146: in function ‘func’
[Blizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua]:56: in function <…lizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua:51>
[Blizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua]:78: in function <…lizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua:74>
[Blizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua]:166: in function <…lizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua:165>
[Blizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua]:334: in function ‘ProcessLineData’
[Blizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua]:315: in function ‘ProcessLines’
[Blizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua]:292: in function <…lizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua:245>
[C]: in function ‘securecallfunction’
[Blizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua]:242: in function <…lizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua:241>
[tail call]: ?
[C]: ?
[Blizzard_SharedXMLGame/Tooltip/TooltipDataHandler.lua]:517: in function ‘SetBagItem’
[Blizzard_UIPanels_Game/Mainline/BankFrame.lua]:372: in function <Blizzard_UIPanels_Game/Mainline/BankFrame.lua:370>
Locals:
frameName = “GameTooltipMoneyFrame1”
money = 100000
forceShow = nil
frame = GameTooltipMoneyFrame1 {
GoldButton = GameTooltipMoneyFrame1GoldButton {
}
PrefixText = GameTooltipMoneyFrame1PrefixText {
}
small = 1
moneyIconsDirty = false
trialErrorButton = GameTooltipMoneyFrame1TrialErrorButton {
}
CopperButton = GameTooltipMoneyFrame1CopperButton {
}
moneyType = “STATIC”
staticMoney = 100000
lastArgMoney = 100000
vadjust = 0
info =
}
SuffixText = GameTooltipMoneyFrame1SuffixText {
}
SilverButton = GameTooltipMoneyFrame1SilverButton {
}
}
info =
collapse = 1
}
gold = 10
goldDisplay = “10”
silver = 0
copper = 0
goldButton = GameTooltipMoneyFrame1GoldButton {
Text = GameTooltipMoneyFrame1GoldButtonText {
}
}
silverButton = GameTooltipMoneyFrame1SilverButton {
Text = GameTooltipMoneyFrame1SilverButtonText {
}
}
copperButton = GameTooltipMoneyFrame1CopperButton {
NormalTexture = Texture {
}
Text = GameTooltipMoneyFrame1CopperButtonText {
}
}
iconWidth = 13
spacing = -4
maxDisplayWidth = nil
isColorBlindModeDesired = false
(*temporary) = GameTooltipMoneyFrame1CopperButton {
NormalTexture = Texture {
}
Text = GameTooltipMoneyFrame1CopperButtonText {
}
}
(*temporary) =
(*temporary) = GameTooltipMoneyFrame1CopperButton {
NormalTexture = Texture {
}
Text = GameTooltipMoneyFrame1CopperButtonText {
}
}
(*temporary) =
(*temporary) = 0
(*temporary) = 0
(*temporary) = Texture {
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = “attempt to perform arithmetic on a secret value”
COPPER_PER_SILVER = 100
SILVER_PER_GOLD = 100
Fresh UI with no addons (cache, interface and WTF folders reset during patch).