Lua error for crafting table

Only pops up when at the crafting table actively making a craft. Then everything that utilizes a timer bar bugs out. I don’t have any DBM or big wigs bars active and that’s when this all started. Turned off all addon bars and only used blizzard cast/timer bars and this error started happening.

Message: attempted to iterate a forbidden table
Time: Wed Apr 8 00:09:00 2026
Count: 9
Stack:
[Interface/AddOns/Blizzard_UIPanels_Game/Mainline/CastingBarFrame.lua]:722: in function ‘StopFinishAnims’
[Interface/AddOns/Blizzard_UIPanels_Game/Mainline/CastingBarFrame.lua]:732: in function ‘StopAnims’
[Interface/AddOns/Blizzard_UIPanels_Game/Mainline/CastingBarFrame.lua]:364: in function <…/Blizzard_UIPanels_Game/Mainline/CastingBarFrame.lua:309>

Locals:
self = OverlayPlayerCastingBarFrame {
WispGlow = Texture {
}
ChargeFlash = Texture {
}
Flakes03 = Texture {
}
BorderMask = MaskTexture {
}
maxValue = 2.142000
HoldFadeOutAnim = AnimationGroup {
}
InterruptGlowAnim = AnimationGroup {
}
BorderShield = Texture {
}
StandardGlow = Texture {
}
showShield = false
barType =
spellID = 1237501
FlashLoopingAnim = AnimationGroup {
}
ChargeGlow = Texture {
}
TextBorder = Texture {
}
unit = “player”
Sparkles02 = Texture {
}
showIcon = true
StagePoints = {
}
BaseGlow = Texture {
}
StagePips = {
}
Icon = Texture {
}
casting = true
CraftingFinish = AnimationGroup {
}
playCastFX = true
WispMask = MaskTexture {
}
ChannelShadow = Texture {
}
InterruptGlow = Texture {
}
Shine = Texture {
}
isHighlightedCastTarget = false
FadeOutAnim = AnimationGroup {
}
StageFinish = AnimationGroup {
}
isHighlightedImportantCast = false
castID = “Cast-3-4217-0-165-1237501-001655D4DA”
StandardFinish = AnimationGroup {
}
Border = Texture {
}
ChannelFinish = AnimationGroup {
}
value = 0
look = “OVERLAY”
StageFlash = AnimationGroup {
}
Spark = Texture {
}
CraftGlow = Texture {
}
Sparkles01 = Texture {
}
DropShadow = Texture {
}
EnergyGlow = Texture {
}
Flakes01 = Texture {
}
showTradeSkills = true
StageTiers = {
}
Flash = Texture {
}
InterruptSparkAnim = AnimationGroup {
}
EnergyMask = MaskTexture {
}
InterruptShakeAnim = AnimationGroup {
}
showCastbar = true
Background = Texture {
}
FlashAnim = AnimationGroup {
}
CraftingMask = MaskTexture {
}
CastTimeText = FontString {
}
Text = FontString {
}
Flakes02 = Texture {
}
NumStages = 0
}
(for state) =
(for control) = nil