Low level quest indicators

Is there any way to make low level quest indicators appear on the map?

Now that I am a higher level, I went back to Netherstorm to complete the quests I abandoned because they required three or more players. After panicked at the lack of question marks, I dug deep and remembered four of them, looked them up on Wowhead and was able to complete those questlines (and a dungeon!). Unfortunately, I am still missing at least three more.

Thank you in advance for any info.

On your mini map is a magnify glass, click on that and you will see where you can check off low level quests to show.(its called Trivial Quests)

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Thank you so much!

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I am currently leveling a rogue and I have noticed Northrend and Outland zones don’t always properly show quest objectives. I don’t know what the deal is but feel like its been that way all expansion.

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I am so frustrated. i have completed everything that turns up on the map plus a few I only found because of Wowhead plus the turn-ins in Shattruth City and… no achievement.

According to the achievement list, ‘The Consortium’ is not completed. I turned in the parts of the key but the Naara does not give me the next quest. Cannot figure out what is going on. And due to the amount of group quests I will not be doing it with another character so am going to lose out on this achievement and any others that are dependent on it.

This is why quest content should not require grouping.

There should be a weird guy outside of Telaar with a bread crumb quest. He sends you to the middle of nagrand where the consortium people are.
They are also in netherstorm.

As for the group quests, I can help you tomorrow afternoon if you still need help. Its 4 am here and I have to go to bed atm. Just reply to this to notify me after 1pm est tomorrow and Ill log in and help you on my main.

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I noticed that too. The little areas that indicate where to find mobs for a particular quest are often too small and/or in the wrong spot.

It was comical at first.

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i’m not sure what you’re trying to say here…

if you don’t want to group, go back and do the group quests when you’re higher level.
you’re not going to lose out on anything

(or maybe i’m not understanding something?)

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You’ll usually get a bite within 1/2 an hour for most group quests. I did two recently which I could classify as ‘tricky’ to get parties for; Zuldrak arena and the arena quest Horde side in Grizzly Hills (wasn’t too bad since we were both BM hunters for the Horde one).

for both managed to get one other person, though Zul’Drak I can guarantee will be hard with just two people. I had to go Brewmaster on my monk I was levelling and the dorf that was doing it with me had to go holy.

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Yes. You’re not understanding. Players are supposed to want to do the quests that make up the “story” (actually which only with level scaling were converted from “do x number of quests” to “do all the storylines”. The end-of-storyline quests are often much harder than they used to be. Some are very mistuned for players at the intended level and clearly had no appropriate testing.

For instance, at the beginning of BfA I completed Loremaster. My intent was to do this while leveling up characters. It turned out I had to keep a spreadsheet to keep track of quests that could not be completed at that level, few of which were group or elite quests. When I came back much later, at 95 or so, I would find other level 95’s trying to complete that same bottleneck end-of-storyline quest I had been stuck on.

Did they put the quests into “storylines” for a reason, or does the story matter not in the least?

Vehicle quests and item quests in particular are horribly mistuned. A non-elite solo quest I did when leveling my first character through netherstorm 5 years ago took a 78 tank (me) and an 85 hunter half an hour to kill a mob with 600k hp. We were supposed to use an item on the adds, but look! The item did nothing and only had 10 charges.

Wowhead comments recommend that this level 70 non-elite solo quest should be soloable by a level 110.

Zuldrak is like death on many slow servers. I ended up coming back at a much higher level to do that quest. Group quests were not an issue for the priest who was completing the zone. The problem was what seemed like hundreds of pointless fetch quests made it incredibly tiresome.

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I am in Netherstorm but lost the thread of the quest line.

That is so kind of you. I really appreciate the thought. I wish I could send you actual cookies.

However, I already abandoned the quests, leveled up, came back, found most of them and completed them. Unfortunately, I can’t complete ‘The Consortium’ quest line because I lost the thread. I turned in the key parts to A’dai and then… nothing.

Tried repeating the repeatable quest from Nether-Stalker Khay’ji and it did nothing. Returned to A’dal in Shattrath and nothing. Even went to Alcatraz to see about the key but nothing.

Scoured Wowhead, Wowpeida and Wowwiki but cannot figure out what to do next. (Except pull my hair out. But i didn’t need them to tell me that :grin:.)

Hope you had a good :sleeping_bed:!

Yes, to annoy me. (Because it is all about me :grin:)

Even if I had in-game friends, belonged to a guild or roped nearby random strangers into doing the group quests with me, it still would have broken up the flow of story and play, so I am going to say…

…someone prioritized group game play over story in this zone. Hugely!

The worst part for me is I was absolutely loving this zone. The setting was magical, the music was lovely, the NCPs were in-character and the stories were consistent, coherent and entertaining. Best comprehensive experience I have had since the Plaguelands (yes, I am sick person, move along).

So disappointing!

I seem to recall that there’s a quest that drops off one of the mobs you are killing for the consortium. I did that questline many times to get the key on multiple characters for timewalking. But my memory may be incorrect.

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With the quest, ‘How to Break into Alcatraz’, I was tasked with getting one half of the key from in Botanica (a dungeon) and the other half from in Mechanar (another dungeon). I completed the two dungeons, got the key halves, brought them to A’dal and… nothing.

Did you do the quest chain in Netherstorm where you help them out, fighting their own kind/fleshbeasts? When I went back years later, there was a clickable, that summoned an image of one of the ethereals that had quests.

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The image was of Nexus-Prince Haramad and yes, I did the whole chain right up to turning the two halves of the keys into A’dal.

you keep mentioning Consortium quests… but you don’t seem to have any Consortium rep.
(at least… none is visible in the armory)

a lot of quests only unlock at certain reputation levels.
some outland quests require a certain level of rep with scryer/aldor to access

if this is showing incorrect information, what’s your rep level?
which quests can’t you obtain?

if you’re having trouble finding quest chains, use the icyveins completed quests tracker

any idea which quest this is?
it doesn’t sound familiar.

regardless, the rest of your post seems a bit weird… at the appropriate level, even when it was current content, there was no chance of doing a lot of quest chains solo.
not sure why you’d think they’d be made soloable for levelers now.

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This is a new character last year. I stopped getting the eye of haramad late in wod. Why do you think I would have all old reps on all characters, including new ones?

I did that zone on my first character at the end of mop. I don’t recall a lot of quests that required multiple players. I’m not asking for anything to change at this point. I think it’s odd that people want them to go back and retune quests that were originally intended to be soloed so they now require groups to complete, as they have done in classic to quests that contemporary comments say were “easily soloable”, but now are impossible to solo.

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it was in response to the OP… unless you’re the op posting on multiple toons, i don’t know why you’d think that was aimed at you.

i thought the armory link would have clarified that…

i haven’t encountered any solo quests which have become unsoloable since the changes.
in fact… it’s the opposite.
last night i was dreading doing one of the quest chains in stormpeaks, because i remembered how bad it was when it was current… instead of being infuriating, it almost insta-completed itself and felt totally pointless.
(the ones in the vrykul village where you have to fight things while riding a bear)

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Hi, OP here.

This is not the character I am questing thru Netherstorm on. That is a Dwarf Holy Priestess. Will switch to that character to further reply.

(ETA: And no, I am not George.)