Low-level dungeon scaling

While it is utterly hilarious watching a single mistweaver monk solo most dungeons, doing 10-20x more damage than the group, I can’t help but worry what impression this level of imbalance is leaving on new players, especially new tanks who aren’t even being given the opportunity to get a feel for tanking because a teal tornado is ripping through packs of elites with no issues at all.

I’ve been leveling characters for the entire prepatch in dungeons and it is VERY weird watching your character go from an incredibly busted killing machine, and seeing it lose power gradually as it gets higher level.

How did this disparity make it to the remaining 100k players on retail?

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It’s pretty bad and doesn’t make much sense. Chromie time kind of an unbalanced mess

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Yeah, it’s a nightmare that will probably never get fixed until 11.0 phase 1 pre-patch that’s 2 weeks long until it’s screwed again phase 2.

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Its all screwed right now, lol
we just ran some leveling dungeons today and they’ll have bosses dying too quick…bosses one shotting the tank…or stuff dying way too easy.
Just got one shotted in the last run I did in scholomance lmao.

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As someone who typically levels in dungeons: We like it that way. If the healer can pump 20x my dps as the tank, I’ll heal myself AND him.

Gotta go fast.

Gotta rush to level cap so we can spend 30 minutes doing daily chores then stand around claiming we’re bored

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If it only takes 30 minutes, then you don’t have enough alts. I spend 30 minutes a day just waiting for the next alt to load.

What is hilarious to me…

Level 10 to 15 you are a literal god in a dungeon compared to a level 40+…

What is wrong with this picture?

10-20 you are supposed to be weak compared to a higher level player but that isnt the case.

Its backwards. Lol

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It’s not just that.

Back at the beginning of BFA, I made a video which proved that the scaling of BFA dungeons was such that a level 110 in Legion gear or a level 111 in crafted greens both vastly outperformed a level 120 in the best possible epic loot available at the time in a dungeon that they could all be partied together in.

Ion himself came and responded, along with editing the title of my post to be less embarrassing for him after it had gotten 20+ pages of replies.

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He may be amazing at designing boss fights but he does not need to be game director.

We need someone who knows how to do the job.

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A guy who doesnt participate in a bit of everything should not have control over everything

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I’ve been leveling toons in the pre-patch and, yeah, leveling in dungeons is absolutely awful so I just don’t. Harldan on youtube has a sweaty leveling guide you can hit 60 in five-six hours. Quicker maybe with the current anniversary buff.

I’m so happy the last toon I care about leveling has two levels to go.

Why are people even complaining about low lvl dungeons lol … if stuff is dying and you are lvling fast who cares

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they don’t care about nothing but the current expac and endgame the rest just stays busted forever til they actually get super bored and decide to fix something which usually takes forever. nothing but current endgame and the expac is all they worry about.

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Hey, sorry if I didn’t make it clear in my post. This isn’t about you and me(experienced players) This is about how the game plays for new or maybe returning players. It looks sloppy and buggy, which is not the polish expected of Blizzard.

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I mean the game is not meant to be balanced at low lvls its meant to be balanced at max lvl

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Sorry but this is a cop-out. FFXIV handles high level, fully BiS max level players mingling with day 1 baby characters better in every way without disrupting the natural flow of the game. It is 100% fine for us to have it both ways.

They don’t make those anymore.

This isn’t a new phenomenon. It’s been this way since scaling dungeons were invented. Those players already know.

Whether it’s a new phenomenon or not, that doesn’t make it a good precedent to set for the game.

Not a cop out just the way the game works… you can say FF but its a different game…