Lost Codex Interview with Afrasiabi

https://www.youtube.com/watch?v=8nGnT6WZbeI

So Jesse O'Connor (of the lost codex lore guys) did an interview with Alex during Blizzcon

Highlights
Mythrax's initial attack occured during the Troll-Aqir war

Dessication of voldun occured after that period.

Drust were a tribe of Sea Faring Vyrkul who inhabited Drustvar. They have bound themselves to in Alex's "Darkest of the Dark. Death Realms if you will..."

Gorak Tul's Thros is a land of the "Damned and the Dead" IT IS NOT A NEW REALM, Alex says that Thros is actually IS the Nightmare.

Rule of Cool, timeline/contextual appropriateness, animation rig, player character animations are the largest number of the animations done.

Afrasiabi wants Kul'Tiran Mages. Yet he is only one voice in the decision making process.

LOA are primal forces, even if killed/consumed, will be able to comeback.

Player Feedback and Changes: Collaborative process/they listen and read responses from players. The pauldron's off thing was actually a motivating factor to helping design what happens to the quest.

Choice and the Saurfang's quest: This was a back and forth discussion. They do not want that choice to be meaningless. They are discussing actually having completely divergent quest lines until resolution at the end.

Yrel's Light Crusade may be making a return. Developers drive the story, investment of the dev team matters for story narrative choices. They prefer organic development in house.
Troll fans rejoice! Maybe we'll see Shadra in the future still.

Yes, the walking Forsaken stereotype likes a giant spider, SUE ME.
Neat. Neat. Figured as much. Intriguing. Neat. Hmmmm. Neat. Neat. Very cool. And figured as much.
Wait what? Thros is emerald nightmare? That's... terrible.

Good to know the Loa can come back though.
11/03/2018 01:10 PMPosted by Skytotem
Wait what? Thros is emerald nightmare? That's... terrible.

Good to know the Loa can come back though.


More like the Nightmare and the Shadowlands seem to be tied together. They are actually two sides of the same coin is what I got.
11/03/2018 01:12 PMPosted by Saiphas
11/03/2018 01:10 PMPosted by Skytotem
Wait what? Thros is emerald nightmare? That's... terrible.

Good to know the Loa can come back though.


More like the Nightmare and the Shadowlands seem to be tied together. They are actually two sides of the same coin is what I got.


That doesn't make any sense.
11/03/2018 01:12 PMPosted by Saiphas
11/03/2018 01:10 PMPosted by Skytotem
Wait what? Thros is emerald nightmare? That's... terrible.

Good to know the Loa can come back though.


More like the Nightmare and the Shadowlands seem to be tied together. They are actually two sides of the same coin is what I got.
But the Nightmare was created by Yogg-Saron, and the Shadowlands were created by Helya along with all the other planes. Are they really using his God of Death dialogue to try and link Death back to the Void?
11/03/2018 01:16 PMPosted by Kyveli
11/03/2018 01:12 PMPosted by Saiphas
...

More like the Nightmare and the Shadowlands seem to be tied together. They are actually two sides of the same coin is what I got.
But the Nightmare was created by Yogg-Saron, and the Shadowlands were created by Helya along with all the other planes. Are they really using his God of Death dialogue to try and link Death back to the Void?


Helya never created the Shadowlands, she only assisted in creating the elemental planes. No one knows who created the Shadowlands and will probably become an expansion, seeing as there's been a lot of death related content this expansion.
I mean death is just an impure facet of void meeting with life.
At 8:14
"Areas within our world are described by the creatures that inhabit them from their own perspective. If you do not know what the nightmare or the dream or some felscape in the nether or whatever that might be is... like if you just do not have that knowledge [because why would you] you make up your own mythos for those places. That's why you start to tend to get a different understanding...We know it to be the Nightmare, but the citizens do not know it that way. It is a land of death, decay, and nightmare."
Have I mentioned I love the cosmology of World of Warcraft?

Yes?

Well did I tell you I love it again?
11/03/2018 01:32 PMPosted by Darethy
Have I mentioned I love the cosmology of World of Warcraft?

Yes?

Well did I tell you I love it again?


Heh, I THOUGHT you would like it. :-P
Gimme shadowlands content. I don't care about the nightmare.
11/03/2018 01:36 PMPosted by Treng
Gimme shadowlands content. I don't care about the nightmare.


Theoretically they could be tied together.
11/03/2018 01:33 PMPosted by Saiphas
11/03/2018 01:32 PMPosted by Darethy
Have I mentioned I love the cosmology of World of Warcraft?

Yes?

Well did I tell you I love it again?


Heh, I THOUGHT you would like it. :-P


I mean besides the fact that this Emerald Nightmare stuff ties in to the aspect of death weakening life, and hence the broader cooler thematic of BfA to me, I just love the Old God stuff in general.

Yes it's not a perfect reproduction of Lovecraft but Lovecraft was a very flawed author, in the start of his career a lot of his work boiled down to "You can't see this thing because it's soooooo scary you guys! DON'T LOOK AT HOW SCARY IT IS!" it's later on, when he started exploring the old ones, the outer spheres, and the various creatures within that he started focusing on SCALE. To me Lovecraft is about SCALE first and foremost, not strictly being driven to madness by the unknowable.

So Blizzard just infused the old gods, the void, into everything. Schemes within schemes, entire planes and dimensions, the implication that any servant we're fighting and actually manage to kill is like popping a pimple on the back of giants. Trying to fight a old god is like trying to beat up a mountain range, and the sheer vastness of cosmic horror is what I find to be cool.
11/03/2018 01:38 PMPosted by Darethy
11/03/2018 01:33 PMPosted by Saiphas
...

Heh, I THOUGHT you would like it. :-P


I mean besides the fact that this Emerald Nightmare stuff ties in to the aspect of death weakening life, and hence the broader cooler thematic of BfA to me, I just love the Old God stuff in general.

Yes it's not a perfect reproduction of Lovecraft but Lovecraft was a very flawed author, in the start of his career a lot of his work boiled down to "You can't see this thing because it's soooooo scary you guys! DON'T LOOK AT HOW SCARY IT IS!" it's later on, when he started exploring the old ones, the outer spheres, and the various creatures within that he started focusing on SCALE. To me Lovecraft is about SCALE first and foremost, not strictly being driven to madness by the unknowable.

So Blizzard just infused the old gods, the void, into everything. Schemes within schemes, entire planes and dimensions, the implication that any servant we're fighting and actually manage to kill is like popping a pimple on the back of giants. Trying to fight a old god is like trying to beat up a mountain range, and the sheer vastness of cosmic horror is what I find to be cool.


I can get behind that. Its funny we like the same thing for though maybe for ENTIRELY different reasons. My core issue with Lovecraft is his thematic that these things are so vast and humanity so insignificant that we can't do anything against it. Why I like games like Eldritch Horror is being able to spit in the face of the Old Ones, to stop them, even if only for a time.

I can get behind that. Its funny we like the same thing for though maybe for ENTIRELY different reasons. My core issue with Lovecraft is his thematic that these things are so vast and humanity so insignificant that we can't do anything against it. Why I like games like Eldritch Horror is being able to spit in the face of the Old Ones, to stop them, even if only for a time.


That seems to be a running theme between us, that we like the same thing for different reasons. My main these days is a shadow priest precisely because of all the old one background that's been put into the game, the Cult of the Forgotten Shadow's a pretty minor part of the Forsaken for now but i'm hoping Blizzard builds some interesting lore around it in the future.

With the war in Darkshore my brain almost registers it as the Forsaken unintentionally spreading the influence of Yogg Saron throughout Ashenvale, and of Death itself as a greater cosmic entity. I do wonder once this is all said and done, what will happen to the forests? The greatest wellspring of life and drudic magic on Azeroth has been unbalanced, that has to have some kind of long term consequence to the planet.
11/03/2018 01:38 PMPosted by Saiphas
11/03/2018 01:36 PMPosted by Treng
Gimme shadowlands content. I don't care about the nightmare.


Theoretically they could be tied together.
That would be terrible. Also, I'm 90% sure chronicles explained that the shadowlands was there before the dream was.

The origins of the Shadowlands remain uncertain, but they have existed ever since mortal life first arose in the physical universe. Many believe that mortal souls are drawn into this place at the point of death, where they remain forever after. Still others hope that their souls will go on to a brighter place, rather than languish for eternity within the cold confines of the Shadowlands.[13]

^ World of Warcraft: Chronicle Volume 1, pg. 12
that's Jesse O'Connor, not Jesse Cox....
11/03/2018 01:56 PMPosted by Treng
<span class="truncated">...</span>

Theoretically they could be tied together.
That would be terrible. Also, I'm 90% sure chronicles explained that the shadowlands was there before the dream was.

The origins of the Shadowlands remain uncertain, but they have existed ever since mortal life first arose in the physical universe. Many believe that mortal souls are drawn into this place at the point of death, where they remain forever after. Still others hope that their souls will go on to a brighter place, rather than languish for eternity within the cold confines of the Shadowlands.[13]

^ World of Warcraft: Chronicle Volume 1, pg. 12


At 8:14
"Areas within our world are described by the creatures that inhabit them from their own perspective. If you do not know what the nightmare or the dream or some felscape in the nether or whatever that might be is... like if you just do not have that knowledge [because why would you] you make up your own mythos for those places. That's why you start to tend to get a different understanding...We know it to be the Nightmare, but the citizens do not know it that way. It is a land of death, decay, and nightmare."

Emphasis mine

@Throren Thanks! Corrected in the OP.