Loose Canon: Undead Paladins

A Knight In Shining Armor Has Never Had His Mettle Tested

So when I first started posting here, checks notes, SIX years ago - Jesus Christ where does the time go - this idea was pretty skubtastic but I think at this point between Teldrassil being made out’ve dry pinewood and oily rags, or Tyrande choking the Banshee Queen and this somehow being effective, I think it’s safe to say dogmatic adherence to lore is a fool’s hobby.

Thing is though undead Paladins don’t actually violate the lore. From the very start there were undead Light wielders who never made a fuss about it. In Vanilla Tirisfal you’re outright encouraged to study Light magic and your first class quest is using it to heal a wounded Deathguard. Nobody even sort of suggests doing this is any different from any other magic wielding.

The idea the Light is anathema to Undeath, at least in regards to strictly WoW lore and specifically the Forsaken’s use of it, comes from a post Wrath Ask A Dev interview. Because apparently the Wrathgate and Edge of Night wasn’t insulting to Forsaken fans enough. Now we’re actively torturing our PCs if we pick one of their most iconic class pairings.

So frankly I’ve rejected that notion on the grounds the Light operates purely on belief so it only hurts when it’s users believe it will.

And not without sound lore reasoning. WoW’s crawling with undead Paladins who unlike their Priestly cousins cannot be said to only wield the Light for gameplay reasons.

Of course we have Sir Zelik. Who is being puppeteered by the vile magics of the Scourge but still wields the Light like a true Paladin. And seriously actually extraordinarily grimdark to think the poor guy is begging you to flee as he literally has no control over his body. Just a completely helpless passenger in his own skin. Yikes.

But he’s definitely a hero character and they operate on their own rules. But, of course, Zelik is far from the only undead paladin.

The Scarlet Risen is just lousy with them. Particularly amongst the Scarlet Risen in Tyr’s Hand. Both Crusader Lord Valdelmar and Scarlet Commander Marjhan are undead PC race characters who are explicitly Paladins, and generic NPCs in the area like the Scarlet Praetorians use both Paladin armor and Paladin spells.

And that’s where I think the Forsaken should get their Paladins from. The Risen are technically defeated lorewise but frankly so were the Sin’Dorei and the Draenei used to be weird toothy monsters that looked more like Jawas than the swole space Slavs we know and love today. So I’m going to file that under “a you problem” if that of all backgrounds isnt lore compliant enough.

But let’s take stock here.

The Forsaken for the moment have no direct method of at least large scale recruitment. We have the rightful Queen of Lordaeron sitting on the throne. And the Ex-Scarlet Lilian Voss is part of the Forsaken’s governing body.

So now seems an extremely good time for the Forsaken to go rescue all those undead Scarlets from the chains of Balnazaar. I figure they didn’t bother before because even though they’re undead brethern - they’re still crazed zealots. Who would probably still jihad against the Forsaken even as they desperately tried to help them.

But times have changed now. Even theocrats operate on their own moon logic and how could they possibly say they’re retaking Lordaeron when the rightful queen has returned, and is also undead, as are they?

So I figure we have a story beat where Belmont and Velonara free the Risen. Which I think would make for a great cameo appearance by literal sexy devil Denathrius. Then Menethil and Voss come in and Belmont’s expecting this to go south but to everyones surprise Scarlet Commander Marjhan falls to her knees and pledges her sword to the Queen.

I also figure with Alonso Faol still kicking around Lordaeron he could also just empower new Forsaken Paladins as he did kinda invent them in the first place. And that’s your option if youd prefer to not have a character connected to essentially Fantasy Catholic ISIS.

Anyway I figure we just say Marjhan is their leader because every Paladin Order needs it’s theme and in Blizz’s great tradition of p̶l̶a̶g̶i̶a̶r̶i̶s̶m̶ homages to other great genre titles, we take a page from everyone’s favorite Space Mother Superiors, Warhammer 40k’s Sisters of Battle;

Now Ben, I imagine you saying, this is transparently an attempt to have a bunch of goth murder nuns running around and you’re clearly into that for reasons that go way deeper than “It’d be cool”.

And to that I say you’re absolutely right.

But I also think it’d be neat on a lot of levels.

Now obviously this Undead Order who I’m just gonna refer to as Templars as I don’t think anyone has that yet would not be strictly girlboss only. But I would make it deciedly matriarchal in theme. Because WoW used to have a lot of female led organizations like the Sentinels and Dark Rangers but at this point they’ve either stopped doing that or worse have such a terrible record it kinda comes off as unintentionally insulting.

So we go with a new militant sorority group and this one from the start is both decidedly more villainous and completely unhinged.

I figure their base of operations could be a rebuilt Scarlet Palisade in Tirisfal. Which I’d also have lead to an outright Forsaken dockyard but undead pirates is a topic for a different thread.

As mentioned we call them Templars and I figure they’d differentiate themselves from the standard Forsaken military in a fashion similar to the Blood Knights by them having their own aesthetic.

I’d go with black and white as their colors. Both to give allusions to the historical Knights Teutonic and to make it very easy for Blizz to give them their Holy Steed. Just take the existing Vicious White Bonesteed mount from BFA PvP Season 3 and give it’s caparison black stripes.

Now fundamentally this group would still be very Scarlet Crusadey. I picked Marjhan to lead them as she’s loudly racist and probably wont be thrilled about having to work with the “cow men” as she called them.

Most of the Scarlet Risen have assimilated to broader Forsaken and Horde culture but these would be the stubborn hold outs still clinging to their initial mission statement, just one revised to now protecting Lordaeron at all costs.

Nobody really trusts them. Least of all Belmont and Faranell but Voss holds out hope they’ll, ironically, see the light eventually and Calia’s just happy to have subjects who don’t find her creepy.

So they’d be a great way to revisit Lordaeron’s original themes of being the most devout of the human kingdoms, while also letting us revisit the OG Forsaken’s racism toward the western Horde, while also giving the Forsaken a new villainous venue distinct from the mad science shenanigans of their past. And I actually quite like the idea of some of the more radical Templars being the sort of people who gross out RAS abomination stichers.

So in summation not only would this give a OG race a new class, but it’d expand on their lore while revisiting it’s storied history, and grow the sort of fantasies the Forsaken could offer and by extension what stories could be told with them.

Plus yeah. Goth nuns walking around cutting people in half. Get out of my face if you don’t think that sounds awesome.

But anyway what’s your ten copper on the topic?

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My only suggestion would be their colors to be blue and white as that is the canonical heraldry of Lordaeron. One thing I noticed when the Human heritage armor was added, none of them were Lordaeron colors. They had the blue/silver/gold for Stormwind, the red/white/gold for… Stromgarde?.. and a teal/gold that is the same color palette as Kul Tiras.

I like the idea of the Forsaken’s paladin order being centered around Calia and wanting to hold onto that Lordaeronian heritage. Make their steed a blue and white recolor of the Vicious Skeletal Warhorse with the Lordaeron “L” on the banner instead of the Horde’s insignia.

I’ve got a race change just waiting for undead paladins to be added.

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That would probably be better. But I am trying to make this as painless as possible from a dev perspective. And visually I’d want them to be completely distinct from the navy blue of the traditional Forsaken military and bright green of RAS and the Defilers.

They’d cling to their Lordearonian heritage pretty tightly. I’d even have their architect be unique. Similar to traditional human architecture but built for war, not comfort, and decorated with momento moris (see: skulls with angel wings for you non Catholics).

And if feasible I’d have their armor resemble the more ornate gear of the actual IRL Knights Teutonic. Because seriously they did crazy ish like wear demonic horned helms and invite wealthy European nobles to come on Lithuanian Pagan murdering excursions like it was an exotic hunting trip. It remains baffling to me these guys arent used as inspiration more often. Because seriously that is BONKERS.

I’d also lift from the Sisters of Battle and general weirdness of 40ks Imperium. Perhaps their members who failed in their duties get bisected and welded to some sort of militant church organ tank that uses fire and holy magic.

The main idea is this would be a distinct subfaction of the Forsaken and probably their most ruthless and terrifying.

RAS has known to have just normal medical doctors in it. Hell in ‘Shadow’s Rising’ it’s a Forsaken Apothecary who has to stand up and be the voice of moral reason as legendary heroes of the Alliance keep torturing refugees in front of their shrieking children.

The Deathguard and Deathstalkers can be incredibly ruthless but they’ve shown it’s more just buisness for them. Idk for all Belmont’s yammering about burning with hatred he certainty had no qualms about flirting with Bloodsail babes in the Uncrowned. I figure for them the “ruthless creature of the night” shtick is just kayfabe. Afterall getting the enemy to retreat via just your reputation preceeding you would be pretty ideal.

But these ones? These are the undead your mother warned you about. Not the cackling maniacs in the Scourge. No they’re far worse than that. Because they see their urges for mercy and understanding as temptation. They see kinship with the enemy as a sin. And they see violent death not as a bad outcome, but the most pious and glorious end one can have.

Suffice to say these would be the last types you want to see pull up. Blight may burn you, the Deathguard may break you, but worst case scenario you’ll be given a quick death. But these types? They will conduct a symphomy with your screams and mistake the sounds of atrocity for a chorus of angels.

2 Likes

However they come to be, I just know I’m going to have to stomach going into the Shadowlands to farm the shield from the Dreadlord fight in Sepulcher. Not sure which color I want to use. Will just have to depend on how I RP my undead pally.

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I would of course have Faol and the more well-balanced Forsaken Paladins kicking around. Probably just attached to the Cult of the Forgotten Shadow. And mixed in with Dark Clerics and regular Forsaken. Maybe there could be an option to just have the color scheme you suggested for the holy steed like with the warlocks options for their succubus.

Because obviously I’m not expecting this fantasy to appeal to everyone.

But I do think it’d neatly tie the Tirisfal Scarlet arc up in a nice little bow. They now find home and purpose within the nation they once sought to destroy. And many just happily return to their old lives albeit in spookier fashion. If you were a dairy farmer now instead of milk you harvest silk from giant cow patterned spiders or whatever.

But the true Scarlet believers aren’t going to stop. They’re just going to recalibrate and keep at it.

Which is if anything accurate. If you’ve ever wondered what happens to those Doomsday Church goers after their divine apocalypse date comes and goes without incident then let me tell you; They just find a new one.

This would be roughly the same idea.

Plus I just think it’d be fun to have the Forsaken’s most dangerous subfaction be the least undeadish of them.

Like Faranell is watching Marjhan just turn a random human into jam with her warhammer in a fit of divinely inspired psychosis, just standing there going;

Alright fairly certain that was just the guy delivering the Dwarven bone marrow I ordered but I am not going to try to reason with this freak

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Forsaken paladins work.

“I care about you so much that I will burn to save you!”

Or alternatively,

“I hate you so much that I’ll burn to bury you!”

Ah c’mon man read the post. These Forsaken paladins will save everyone. From themselves. With sword and fire.

Caedite eos. Novit enim Dominus qui sunt eius!

I agree with this on principle. Forsaken should be paladins. But I’d argue they aren’t more because of game design and mechanics than lore.

Of the thirteen classes in the game, only 5 won’t be available for every race (minus dracthyr) after patch 10.1.5. These classes are Druid, Shaman, Paladin, Demon Hunter, and Evoker.

What do all of these classes have in common? Differing ability models based on the class playing them. Druid animal forms, shaman totems, paladin steeds, and demon hunter metamorphosis all have unique models based on the race playing the class. Because of this, it’s extra work to add these classes to said race. That’s it.

And evokers, of course, have their whole animation list designed around being specifically a creature with wings and a tail.

Ultimately, I think this is the biggest reason these classes don’t belong to every race, regardless of lore. After all, every other race is being quickly added to all classes (minus dracthyr) because they lack these impediments. Across this expansion alone, we’ve seen mages, rogues, priests, monks, and now warlocks become universal classes.

Idk how realistically hard it is to program a holy steed though.

There’s a triceratops and fire dog option already.

Idk how “another horse but spooky” is more of a leap than a kodo. Or ram.

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Probably not incredibly difficult, but seems to be the best explanation I could think of. Why make the extra work, right?
I guess it’s just odd to see some classes singled out to not become universal, when so many are being given to everyone.

That being said, possible I’m reading into this too hard. I’d love to be proven wrong as the expansion progresses!

Well with like Druid that’s like 6 new paint jobs on existing animation skeletons if not outright new ones. And likewise with Shaman at least 4 new totem models.

But with the Forsaken there’s already a bunch of bonesteed models that use the same animation as horses.

I just dont buy it’d be all that difficult. I think a lot of it’s just resource allotment and Blizz’s active confusion over WTF to do with the Forsaken.

And I’ve never understood this confusion as it’s blatantly obvious to me what vibe the Forsaken should have;

And I think psychotic battle nuns slide into that arrangement pretty well.

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Fair enough. We’ll have to agree to disagree.

Hope you find your answer, and have a wonderful day!

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The thing is I am apprecative of all the work that goes into this stuff. I don’t pull my punches with Blizz but I do try to remember actual human beings who are likely overworked and underpaid make all this stuff just to entertain us.

But I actually think Forsaken Paladins would take less work than most of the other races that have them. Obviously the whole story idea I’m hazarding would be a big ask.

But the easy way to do it would just be to say Faol made them. He’s the granddaddy of all Paladins and he’s currently hanging out in Lordaeron, off to the side near Calia.

Because unlike say the Zandalari the Forsaken still have plenty of outright Holy Light worshippers. Most of the Forsaken just arent religious or follow the Forgotten Shadow. But Light worshippers have been a distinct miniority, and even the Forgotten Shadow doesn’t reject the Light. It’s not a Void Cult. They actually preach balance between the Light and Shadow.

So if we wanted the easy solution just say a lot of undead Argents decided to come back to Tirisfal to help rebuild. With Sylvanas gone there isn’t really a reason to not join up with the Forsaken anymore.

Figure maybe like Leonid Bartholomew could be the first one. And maybe we dig up Sir Zelik to help out. Say the Mawsworn resurrected him in the SL opener but this time he was able to resist their control and found his way to Tirisfal after hearing Faol was there.

That’d be easy to do. Just put some models in a different spot with some text dialogue explaining the situation.

Still want goth murder nuns though.

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That’s true no matter what venue you’re in.

If you accept the idea that you’re viewing stories instead of history, you generally have a lot easier time.

Especially when you realise how much the context that you are NOT taught changes the character of just about all history you’ve ever been taught about.

I just want goth undead nuns doing this at random;

Like. Why not?