Looks like convoke debate is over. Blizz has spoken

From
https://www.wowhead.com/blue-tracker/topic/us/841816

We’re working on a new set of PvP tuning changes that will be applied to the game with weekly maintenance in each region (January 26 in this region). Here’s what we’re currently testing:

Player vs. Player

  • Players now deal 20% less damage to Death Knight, Hunter, and Warlock pets.
  • In 2v2 Arenas, Dampening will begin at 20% when both teams have either a tank or healer.
  • Druid
    • Convoke the Spirits no longer casts Full Moon and Feral Frenzy when engaged in combat with enemy players.
  • Mage
    • Triune Ward (legendary) now provides 50% effective barriers (was 65%) in PvP situations.
    • Fire
      • Infernal Cascade (conduit) effectiveness reduced by 33% in PvP situations.
  • Paladin
    • Holy
      • Divine Favor (Honor Talent) cooldown increased to 30 seconds (was 25 seconds), and now increases cast speed by 30% (was 60%).
    • Protection, Retribution
      • Word of Glory’s healing has been reduced by 20% in PVP situations.

As always, we’ll post updates if we make changes to the changes, and the final adjustments will appear in our hotfixes update soon after they go live.

3 Likes

Maybe talk about it in one of the other 5+ posts?

A low chance to proc a Full Moon was never the only thing Convoke had going for it. It is still going to be ridiculously strong.
4 Starsurges + another 12 spells in a couple of GCDs is always going to be stupidly strong.

2 Likes

Its a start.

1 Like

20%nerf on wog. That’s a joke on how small a nerf that is

1 Like

Just like GD thought banning MB software would solve botting, this change won’t help players survive convoke.

So much tuning has happened but the expansion is already released and has been released for two months. Please listen to the beta testers next time or at least make these changes a lot sooner.

4 Likes

This is a joke, right?

They nuke rogues from orbit, and have kid gloves on for these classes, lol.

What a disappointment. I saw no nerfs to DH anywhere! I demand a recount and revision.

1 Like

Wait a min , they are actually trying make pvp balanced :rofl:

These changes are a start. I still am not a fan of random BS that is convoke in pvp.

*** In 2v2 Arenas, Dampening will begin at 20% when both teams have either a tank or healer.**

finally god dammm

Come on man, let druids have our one perk, its all we got. :stuck_out_tongue_winking_eye:

That honestly isn’t even disappointing. I mean, Feral Frenzy sure hurts but so does Ferocious Bite.

whats dampening?

like a week ago i said remove full moon from convoke and it’ll be fine. I guess i’m not that dumb after all.

this reply made me laugh a little as it’s 100% true… as to why players believed multiboxers and bots are the same thing and/or use the same software, is just silly to me. it’s even cringeworthy when i still see posts recently that complain about “multiboxers” yet the op is clearly talking about bots (especially when they describe their repetitive movement patterns).