LOL really? a survey

I doubt that. If you haven’t played other mmos you haven’t a feel for how popular the genre actually is. I always see tons of players on all my MMOs these days – except Wow.

In fact, I routinely run into WoW refugees in these other games.

Speaking of which, I have an ESO date… it’s been great chatting with you. I truly am glad you’re enjoying WoW still.

I keep checking back, hoping that someday I will too, again.

Happy holidays :heart:

And you keep being a toxic individual who happily throws insults at other players just because they can. Maybe if you keep up this behavior your parents will finally love you (but probably not).

Have a nice day.

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lol. ESO is your example of an alive game?

I’ve played ESO and SWTOR, gave DCUO a go for a while, etc… But come on, you don’t honestly think they’re bigger games, just because they put everyone on fewer servers.

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Pretty sad to spend Fifteen dollars just to endlessly bash the game,just sayin.’ Why not move to greener pastures if you hate WoW so much now,nothing really to gain from constantly dumping on Blizzard and people happy with the game.

[edit five key keeps getting stuck…]

Didn’t say bigger. Said more populated. And yes, currently there are more players where I am in ESO (Alinor) than in Orgrammar on Area 52.

I’m not spending 15 to endlessly bash the game. So don’t worry about it.

Why is Orgrimmar the standard? This game has a dozen big cities and Orgrimmar isn’t even a relevant one for most of what you do.

That’s like going to an abandoned complex in NYC and claiming it’s less populated than a mall in Wisconsin. No duh.

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It’s relevant because in every single version of WoW from Vanilla onward I never have seen an unpopulated Orgrimmar. Ever. Regardless of who was in Dalaran or elsewhere. Org was always very heavily populated.

What **** post OP.

So you have a problem with Blizz trying to get feedback?
Then complain they don’t listen? Troll.

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Your standards are odd. But whatever floats your boat.

I’m still not really sure what you’re trying to prove. Sounds like ESO just has a smaller, emptier world. Especially if people are floating around a city.

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Did I say people were floating around a city? No.

I did say I see lots of players where I presently am. Not to the exclusion of other game areas. Everywhere I go there are players.

Ta for now dungeon calls

I see a lot of players wherever I am as well, some just happen to have an asterisk.

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Thrall is a dead realm tho

I got the survey and was a good little girl and filled it out

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exactly. Im that way too, and I think that is actually what a lot of the fanbase was, but they have been ignoring that segment of the fanbase and so they have been leaving for other MMOs or games in general. one of the reasons I put so many hours into Fallout 4, cause I could just wonder around and build stuff and have fun with it. Right now bfa continents are so jammed pack with mobs that scale with you, its a drag trying to go out and have fun, and with less questing it seems than xpacs of the past, you run out of stuff to do really quick and stuck waiting for the next patch with nothing left but grinding to do until then

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Well for you, we killed all the Alliance. Especially the gnomes.

I mean population wise it’s a dead rp server if I remember correctly

This complaint isn’t fair. I’m honestly surprised it got so many upvotes.

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You know what else worked? What worked when wow was a successful game making 100’s of millions a month. A well designed zone built for a specific level range.

I lev scaling is nothing more than attempt to make developing the game easier. In other words they do not want to work as hard even if it means losing millions of dollars.

Whatever script they used to automate the last stat squish broke old world content in horrible ways. They did not want to do the tedious work of looking at each npc and it’s abilities to make them work as they did before the stat squish.

Sheer laziness.

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It’s a measure of how many want to just see the game burn rather than fix it. Their pessimism and refusal to have constructive conversations are just as much to blame for this game failing as Blizzard’s poor management and PR.

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