I doubt that. If you haven’t played other mmos you haven’t a feel for how popular the genre actually is. I always see tons of players on all my MMOs these days – except Wow.
In fact, I routinely run into WoW refugees in these other games.
Speaking of which, I have an ESO date… it’s been great chatting with you. I truly am glad you’re enjoying WoW still.
I keep checking back, hoping that someday I will too, again.
And you keep being a toxic individual who happily throws insults at other players just because they can. Maybe if you keep up this behavior your parents will finally love you (but probably not).
I’ve played ESO and SWTOR, gave DCUO a go for a while, etc… But come on, you don’t honestly think they’re bigger games, just because they put everyone on fewer servers.
Pretty sad to spend Fifteen dollars just to endlessly bash the game,just sayin.’ Why not move to greener pastures if you hate WoW so much now,nothing really to gain from constantly dumping on Blizzard and people happy with the game.
It’s relevant because in every single version of WoW from Vanilla onward I never have seen an unpopulated Orgrimmar. Ever. Regardless of who was in Dalaran or elsewhere. Org was always very heavily populated.
Your standards are odd. But whatever floats your boat.
I’m still not really sure what you’re trying to prove. Sounds like ESO just has a smaller, emptier world. Especially if people are floating around a city.
exactly. Im that way too, and I think that is actually what a lot of the fanbase was, but they have been ignoring that segment of the fanbase and so they have been leaving for other MMOs or games in general. one of the reasons I put so many hours into Fallout 4, cause I could just wonder around and build stuff and have fun with it. Right now bfa continents are so jammed pack with mobs that scale with you, its a drag trying to go out and have fun, and with less questing it seems than xpacs of the past, you run out of stuff to do really quick and stuck waiting for the next patch with nothing left but grinding to do until then
You know what else worked? What worked when wow was a successful game making 100’s of millions a month. A well designed zone built for a specific level range.
I lev scaling is nothing more than attempt to make developing the game easier. In other words they do not want to work as hard even if it means losing millions of dollars.
Whatever script they used to automate the last stat squish broke old world content in horrible ways. They did not want to do the tedious work of looking at each npc and it’s abilities to make them work as they did before the stat squish.
It’s a measure of how many want to just see the game burn rather than fix it. Their pessimism and refusal to have constructive conversations are just as much to blame for this game failing as Blizzard’s poor management and PR.