It’s Hydra’s plan to create enough chaos that people welcome a new dictator
I mean, sure. Mandating something like, “players are not allowed to change the composition of custom groups once formed,” doesn’t really make sense.
But it also doesn’t make sense to say, rather lazily, that it’s the only other alternative.
There are people who get a lot of education and spend lots of time looking at how incentive structures work and how they can be applied to everything from playgrounds to boardrooms to grocery stores to video games.
I’m way more interested in hearing what those people would have to say.
Didn’t this used to be a big problem in LFR, so much so they had to change it so you couldn’t invite people in to backfill after you kicked out non-guild members? I certainly heard complaints about this in dungeons in classic.
It’s not a bug, it’s a feature that enables unscrupulous raid leaders to use other players and discard them. Guilds are free to do anything they want to non-guild members with no consequences, because simply by being guilds, they are doing it right. And the people who pugged in, who cares about them? If they joined a guild, this feature is available to them and they can exploit and discard strangers after using them to reach their goals.
I’d take this a step further. in this case, the uncool situation arose not necessarily because removing people from your raid is allowed, but because of the power of tier and it’s scarcity drives people to do things like take advantage of strangers to get a chance at drops for their friends.
the creation catalyst being opened and thus making players less starved for tier - at the same time mythic raid was opened would have potentially counter some of this behavior.
honestly I don’t remember, but that sounds vaguely familiar
So they were forced to do this? They couldn’t help themselves?
forced? no
but incentivized? yea.
again let me be clear - I am not condoning this behavior. I think treating people like this is awful.
Anyone to remove a player(s) from a group when they don’t want to play with them. It works for good as well as bad.
Are you actually this paranoid that everyone is out to do evil or is it a forum schtick?
This was the smart move. You almost certainly were going to be kicked as soon as his guild was summoned.
This is actually a symptom of the over large communities enabled with the group finder. Way back when if you did this to a group on your server, you would never be able to form a group from people on your server again. It is why I wish we could leave feedback for people, and yes I realize this could be abused but we are already in a state of abuse.
I’m just still dumbfounded that the people who blame casuals and casual content for the decline of some mythical “community” from the misty past are excusing this behavior. This is your community. It is not a “people problem”. Is it any wonder so many people refuse to join guilds?
This is why human evaluation of the situation is needed. Dropping and leaving the rest of the raid to finish has minimal impact on other players. Disassembling a functioning raid where the raid was advertised as all tier bosses is a lie. A human GM would be able to tell the difference easily enough and discipline the raid lead for misleading other people.
FFXIV cracked down on bad behavior like this and the game is much less toxic than WoW now.
This routinely happened in classic, where there was no group finder. It was a common complain in dungeon groups. It’s not a new thing. It goes all the way back.
Pug are bad - very bad dog
How is this rant even relevant to the thread? You’re always accusing people of being anti-casual, but nobody besides the trolls day anything like casual content ruined the community
Literally not one person in this thread has condoned this. You’re straight making things up.
It’s definitely a people problem. The game didn’t decide to kick all the pugs.
I remember it in ZA and Kara raids. Only you weren’t just boss-locked. You were screwed until reset. That’s why YOLO Monday raids became a thing.
Fixed that.
It happened, but there were repercussions. At least on servers that weren’t founded on toxicity. Word got around fast when someone ninja looted or did something particularly shady, and that person had a hell of a time doing much once word got around.
GMs would even enforce pre determined rules if you could prove it was typed in the chat log. I can’t remember the exact scenario, but I do recall a bunch of items were removed from some people who stole from a MC pug in this way. They wouldn’t bail your guild out if you didn’t properly set your loot to protect against ninjas, but if someone master looted to someone other than how it was promised, that was actively disallowed.
Of course they will, they do this with anything they don’t like. Tier gear, let’s make it a horrible experience then when players ask for it back, we can say look at this point when you all didn’t like how it worked. Garrisons as their take on player housing, you guys hated so why do you think you would want it back.
And you can further prove that by flipping it.
“Hey look, everyone is doing the mission tables! (Since we made them mandatory for story), these are totally popular and we should continue using them!”
“Everyone is participating in the Artifact Power grind, so of course it’s popular and we should carry this forward even more into Azerite Power.”
They skew things to match their desired outcome and use that as “evidence”. And it’s so annoyingly transparent.
Pretty much spot on.
What the guild OP is complaining about should have done, is what my guild does. We soft carried our main tank’s rat alt through the 1st 5 bosses on both normal and heroic, and have them just keep extending it.