Please allow lighting control inside interiors, ideally with a dye-like system to change light color. Also, please include a true night option so we can experience real darkness in neighborhoods. Make it client-side so it doesn’t affect players who don’t want true night.
There is also a lack of waterfalls as décor items. We need the ability for locked homes to be breakable by rogues using Lockpicking, with the reward being one duplicate item from that home without any loss to the homeowner. If they fail, they’re flagged for PVP by both factions.
Please fix zoning points so they line up with the door’s new position, allowing us to simulate basements.
Also, please separate Night Elven aesthetics, and do the same for other elf-related styles. Right now a lot of décor doesn’t make sense visually. We need clearer examples of Troll and Kul Tiran décor as well. It’s a nightmare trying to find specific racial aesthetics while digging through huge amounts of unrelated décor items.
Requested improvements:
• Interior lighting control
• Dye-like system for light colors
• True night mode (client-side)
• More waterfall décor pieces
• Rogue lockpicking for locked homes with duplicate-item reward
• Fix zoning points to match moved door positions
• Separate Night Elf aesthetics from other elf styles
• Separate other racial aesthetics more clearly
• Provide clear examples of Troll and Kul Tiran décor styles