LFR tiers should be kept in place

One very common suggestion I see on the forums is that LFR tiers shouldn’t be a thing and should be released fully on patch day. I disagree, and have hated the concept of LFR since it released. Raiding was originally meant to be an end-game reward meant for those that put in the time and effort to be skilled enough at the game, and that charm has been lost over time. Everything beyond LFR raiding should be rewarded, if you want to play the game on Easy Mode then you’ll just have to deal with the penalty of doing LFR.

While trying to nerf LFR in many ways would be reasonable, it won’t be popular. And just because of that there isn’t much reason to do any designs against LFR at this point.

I think it’s a bit cruel to release 1 wing per week when everything is released on first week. But personally, I wouldn’t like to fix that mostly because of trinkets and tier being in LFR. I think it would be way more than fine to not have tier and trinkets in LFR and release it sooner but I guess that’s also not a very good deal.

personally there are more casuals that do lfr than there are those that can get into normal heroic or mythic. it is a bad business model for blizzard to cater to the few instead of the many imo

3 Likes

LFR should be drip fed. 1 boss a week. really stretch it out. so you can pick what boss you want. and don’t have to queue 3 times for a 3 boss wing because it keeps putting you in on a half finished run

The purpose of LFR is to provide entertainment for the masses, that keeps them subscribed and paying for development of raids. People who have less to do are more likely to walk away from the game and never come back. That’s why LFR exists. It was a good business decision to create a new difficulty that required only minor tuning changes after raids were created.

4 Likes

Normal raids should be added to LFR once LFR is unlocked fully. Then end with individual queues for each heroic boss.

Would Take 3-4 months to unlock the last heroic boss then in LFR.

Also make it 20 or 10 man, automatically sorted groups with tanks/healers not crammed in the same party.

1 Like

LFR existing is catering to “the many”

Except that LFR have pretty much been designed from it’s inception to be bad.

Bad raid structure and infantilizing mechanics.

I am not sure what you mean.

What is bad about raid structure?

And yes, the ease of mechanics is how it was designed “for the many”

25 making it bit of a mess to sort.

Tanks and healers being placed in random groups so we got 2 tanks and 3 healers in Group 2.

Meaning that the raid is screwed for any boss that needs two groups split to progress, like N’zoth.

It makes it nominally harder, at most, to split groups if 2 tanks/3 healers are in one.

“Hey, tank A? I am tank B. You go right. I will go left”

Otherwise what, Blizz has to ensure they are split under what method? Odds/evens?

That happened in like 1 of 30 LFR raids for Nzoth

Ok. And if they are split up?

Odds left / evens right is basically the same thing. Someone is still having to vocalize that the raid is split up.

“Odds left / evens right. Tank A go left, Tank B go right”

vs

“Odds left / evens right”

That is a pretty insignificant difference.

1 Like

You… Did not get to experience LFR nzoth did you?

This thread is stupid.

It was stupid from this moment.

This thread is stupid because it’s from someone who clearly hates LFR, and wants to make it as terrible as possible in a stupid attempt to get people to do Normal and up.

Congratulations OP. You’ve made the stupidest post I’ve seen this week. Here’s your gold star.

1 Like

I’m curious about the final results of WoD raiding now. That expansion changed the LFR rewards, added a special Mythic boss, and offered weak rewards from World bosses. :thinking:

Every week in 10.0 LFR I’ve defeated Razageth, using multiple characters.
It was a little iffy in the first week, but got progressively easier as time passed, to the point everybody knew what to do and people could effectively split apart the healers and tanks, even foregoing the regrouping by the RL.

So your assessment is completely false.

There are bosses that had mechanics that were more complex to translate into an easier level of difficulty. This is a design issue, not something that was inevitable.

Source?

Also I’ve done normal with people in like 425-435 gear which is…free.

And blizzard could still put some effort into making the party composition not a mess for LFR.

Literally just put players sorted by role.