You can’t. Not off of the same boss kill.
I have had this happen on rogue and warrior
You can’t. Not off of the same boss kill.
I have had this happen on rogue and warrior
Well that’s dumb and should be changed.
I won three or four in Aberus and 2 so far in anirdrasil
Two weeks ago on my warrior I killed normal
Gnarlroot and he dropped two maces. I won both but only received one. The other went too a DK
Has also happened to me. I remember trying to see who the next highest was so I could give it away, but the system saved me the trouble.
Personal loot is not an improvement. You get items as drops from LFR at exactly the rate Blizz intends. If they put it back to personal, they’ll also make the bosses drop 1-2 items instead of 4-8. You’re just completely misinterpreting where the problem actually is. Blizz doesn’t want you to have the items, and they’ll always find a way to make it slow.
Group loot makes it look like more items are dropping, but also makes sure most of them go straight in the trash. If the items actually go where they should go, they just make it so there is way less items. They keep flip flopping between these two strategies and both suck equally.
no, keep it as is BUT
also add in Personal Loot on Top as bonus loot.
this effectively doubles the loot drops.
and to top it all off, have all loot trade able regardless of ilvl upgrades. too many minor ilvl differences exist to have it be a limiting factor.
if anything, based loot tradability on the tier of the reward.
Ex: (adventure gear player 1 with 1/8 can trade adventure gear 3/8 bonus loot for same slot. but if Explorer is the upgrade track they had prior, then the adventure gear is a “true” upgrade and should prob not allow the adventure gear to be tradable. )
I have won with both greed and tmog in lfr. So , tou are incorrect Mash ![]()
Because PL promotes cheesing the system with group stacking and toxic constant whispers demanding your gear.
There is no “debacle.”
The problem isn’t GL.
If you are inspecting other players to see if they “need” or “deserve” the piece (in your mind)…YOU are the problem.
Stop caring what other people do, they have the same rights to roll as you do.
If you don’t have the emotional fortitude to see other people’s rolls without getting all bent out of shape, close the loot window immediately and just forget about it.
Inspecting other players in an attempt to judge what you think they need or deserve is toxic af.
Brilliant idea, I really like this. I miss the bonus roll tokens, and this would be a great way to bring that back.
What we learned in this thread is people that like GL are toxic and only want to win xmog gear so they can laugh at other people.
Not a single valid argument that explains how PL is inferior.
PL Pros
GL Pros
End of list
GL Cons
Griefing
Toxic
Rude players
Less Loot.
Very mature response. Thanks for proving my point about your emotional fortitude, btw.
You do realize this is a classic character and you can’t see my retail achievements, right genius?
I brought valid arguments, that you snipped, and won’t acknowledge. Another great sign of your emotional fortitude and reasoning ability.
Have a great day, Cutie Pie. ![]()
As you should have been able to see by my level, I didn’t even play Classic enough to hit max. But go ahead and get your play-ground digs in, Foxy.
None that you would aknowledge or understand anyway.
Oh no, a threat to flag me! ![]()
Hope your day gets better Sweetheart. ![]()
You’re talking about rudeness and toxicity but you’re the one flaming people who dont agree with you. You need to get it together. Best of luck to you.
Personally, I feel I get more toxicity with GL than with PL. But, my memory can suck, so I could be wrong. Maybe I’m just lucky
The cheesing was definitely real.
This.
For me, both systems have their pros and cons, and no matter what Bliz does about it, the forums will explode.
![]()
You’re not wrong, no one is ever going to be happy. lol
Saw one dude the other night win 3 items. Meanwhile I got nothing. Rng is rng unfortunately. Ill just wait for the vault
You do realize that Blizzard changed nothing about how many items drop in the change from Shadowlands to Dragonflight, right?
The same number of items are being distributed across the same number of characters. There are aspects of group loot that can lead to wasted loot, but there were also aspects of personal loot that did the same. Group loot actually reduces the likelihood of loot being wasted over the long run for groups that have anything resembling variety by reducing the amount of cloaks, necks, and rings that will drop.
Blizzard has every incentive to keep item drops low, for sure. You aren’t wrong with your assessment. But they did this by having paltry drop rates that existed under both personal loot and group loot. Shifting to group loot didn’t significantly reduce the need for the items that are dropping except for groups that heavily favor one armor or weapon type.
This is not mathematically possible under personal loot unless you forced the group to stay the same or extra pieces dropped to fill in those gaps. So long as different characters can come and go from your raids and the raid isn’t going to dole out individual extra items beyond what the boss dropped naturally, there’s no way to ensure that the person waiting X bosses for loot is in worse position than other people in the raid who may have been waiting X + 1 bosses for loot.
Bad luck protection WOULD be possible to model into either personal loot or group loot if Blizzard so desired. It just could never guarantee a drop, only tweak the likeliness for a given player in relation to the average player.
I actually think PL should return to LFR for both social implications and ensuring loot that cannot be used by the raid no longer drops since players cannot control the class composition. But you are greatly misrepresenting how each system works and showing complete disregard for the reasons why someone might prefer GL. You’re welcome to prefer PL and it does have positives, but some of the positives you’re listing are not true, and it does come with its own downsides as well.
If I can’t need on stuff, I’ll just never join, your queues and kills are gonna be longer, you’ll wipe more often, all to end up with people still rolling need.