The biggest mistake I see people make is trying to move into zones which have yellow or even orange quests in them and then wonder why they make no progress.
You will level SO much faster by staying in zones which have green quests, and green mobs to you. Never do yellow or orange quests until they turn green. Do every quest in that zone and kill mobs along the way to every quest objective.
Yellow quests have mobs which are 1-2 levels higher than you, and you will miss and parry a lot of your attacks. Some melee even try orange quests where mobs are 3,4 sometimes 5 levels higher.
If you don’t have any green quests on the map, find a dungeon group and run dungeons till they are. Basically you never want to be solo questing anything that is not green to you.
You should never be even close to dying during quests. If you are, you are trying to do a quest that is outside your level range.
Also do not slack on first aid. I’d recommend training to 150 as soon as possible for quick healing.
These tips are especially helpful for rogues and warriors.
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whatever dude, red quests give more exp
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There is one weird caveat to your theory that I noticed when I was leveling. Less than 5% of the time I took on things that were two levels above me, but it was unavoidable
sometimes.
From level 25 and up (roughly) zones get mixed between quests that are in an acceptable range, maybe one or two group quests only, and quests it would be better to return to later or as you stated it will be too expensive and time consuming to make it productive. And there are some quests that will send some to different zones to complete as well, so one should plan those into leveling to make most use of time.
Some beast at level hit a lot harder than others, while others are relatively easy to do one on one but tend to gang up in 3 or more quite easily.
There are a few quests that are impossible to solo like the Boss one in Badlands unless you plan a strategy to pull boss seperate from his goons, but can be finished solo with good strategy.
So I am at with you OP at about 85%. The problem is some try to be one zone at a time when that is often unproductive.
EDIT: The upside to being a zone completion Player is that you will end up with more gold. The downside is that it could take 4 times longer to level. Choose your grind, neither is particularly difficult, but it will seem like a never ending grind.
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Youre correct in that its easier than people claim it to be
Yellow quests are fine if you don’t have gear from 10 levels ago. But orange/red should be avoided unless you have a buddy or 2 with you.
The main problem with the questing routes, especially alliance, you are required to move to different zones. You get a quest to go to duskwook from redridge at like level 18 or something. Then you get there and youre like ooooh look at all these quests, then you try and fail.
In the alliance zone after elwynn it should go something like this.
westfall north/central
redridge west/southwest side
westfall south
deadmines sometime between above and below
redridge east
duskwood and wetlands alternating. Duskwook is a weird zone, Goes from like 18 all the way to 32 or so.
Horde players can just stay in once place til 25 or so, the barrens.
I personally add in loch modan into this list, but I understand if people dont want to travel all the way there for the 4 or so quests for 11-14 or the 3 quests for 16-20
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leveling in classic is NOT hard just lengthy and annoying.
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It’s more class and spec specific than that.
As a frost mage, I find quests that require me to kill humanoids and undead easy even if the mob is 3 to 4 levels higher than me.
Trying that in Winterspring, however, is a big no no since Yetis and bears resist too many of my attacks.
I feel your statments need more clarification when it comes to class. As a druid, I wouldn’t say green only… Quests that are at or below your level are usually fine. Especially if you’ve landed some dungeon gear. Yellow quests that are above level will cause more downtime. Orange and higher can be done, but tend to result in higher repair bills!
Once you reach 50 or above you start running out of quest. From 57 to 60 is mostly pure grind since all you get is dungeon quest.
If your melee, meanwhile everyone else just rolls their face across the keyboard and all the mobs in a 20 metre radius drop dead.
This is why I like Joana guides. You knock out a few quests in a zone then move to another zone and do a few then back to the first zone to finish some more. Its all planned/optimized so they all tie into eachother. Youre not doubling back for a quest that could have been done at the same time as another because you accepted or completed them out of order. Also youre not doing quests that are too high level.
Just an example, how in the first chunk of shimmering flats theres a foot note that says “Be sure not to sell any turtle meat you find from the turtle slaying quest as you will need this later for a Hillsbrad quest”. My first run through before my alt I remember spending about an hour killing the hillsbrad turtles to collect the x10 meat, and they were about 3 levels higher than me at the time.
Or how you only fly to thunderbluff at a point when you have multiple quests to hand in, and also have a quest or 2 to accept there. Often times you will also store a quest item or 2 in the bank (bring xx to xx in xx zone) and pick it back up later on your way to the next zone.
If youre just playing to have fun and dont care about optimization then by all means dont bother with it, however this is a post about easy/speed leveling.
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Casters doing quests/mobs higher than them are also getting resisted/dumping mana and spending more time drinking.
Thats not really true, as horde we are not staying solely in barrens till 25.
Barrens(east) > Stone Talon > Barrens(north) > Ashenvale > Barrens(south) etc.
You have to grind A LOT in between quests to stay only in barrens, even then its certainly not optimal.
I’ve run into issues where I mostly run out of quests for zones. I’ve got like one or two in Ashenvale, 1 in Stonetalon, etc. I feel like i’m wasting a ton of time running all over creation to finish these one or two quests. It frustrates me enough that I just abandon them and move on to another area.
Yes, doing things the easy was is…easier. I prefer yellow or higher quests because I enjoy the challenge and am not trying to power level.
Honestly classic is easier and faster than I remember vanilla being.
Molten Core is easier than I remember. In fact most of the game seems easier than I remember.
I used a lot of zone hopping. As one became more hard, I swapped back to another that had some green quests. All the while advertising for dungeon groups.
I get what you mean though