Leveling Speed on Dungeons/Questing vs Straight Questing

Hi guys,

Quick question on your opinions. I know that dungeon quest can likely be tracked through addons now to make sure that you have all of them before you go in.

In Classic is it faster for leveling to straight quest or to quest/dungeon quest?

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A large chunk of your experience will actually come from grinding mobs for the quests, not the quest reward itself.

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Trying to make sure you have every dungeon quest would literally have you constantly running all over the world. If you’re going for speed, then a combination of questing and grinding are going to be the fastest. Running a dungeon is a gigantic waste of time if all you’re worried about is speed.

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Dungeons are for fun, and to get blues to make the time you solo level much more fun and easy going. They’re also good breaks in the solo leveling because you often run out of quests, and have to spend a lot of time traveling to another zone.

If you’re looking for speed, its quests with grinding. Travel time eats a huge hole in your playtime, so the time traveling to a new zone just to do quests doesn’t often make up for the xp you could have gained grinding, instead of traveling.

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From what I noticed the fastest way is to get a group of 5 mages and go to instance and aoe grind all the mobs.

It’s faster to do a combination of mobs + quests. Every path will be different so it’s best to track this sort of thing. Dungeons may slow you down unless you have the quests already lined up and an experienced group - this may take some strategy on your part.

Also, there are level ranges where grinding mobs is preferable (for xp and gold) - again, it’s up to your path. For my path, these levels (1~3ish) are in the high 20s, mid 30s, early 40s, and high 50s.

From what we’ve seen? Seriously. Questing and grinding will still be faster, but the question remains, would being a little slower but getting the best gear be worth it?

Questing is more efficient, but there will be so much mob competition for the first few weeks.

If you have a group of 5 people spamming dungeons is going to be more efficient.

If you dont: Grind mobs.

Unless the layering is rather intense I dont see another option.

Dungeons while leveling are a waste of time with pug groups wiping constantly. Also, I remember casters rolling on melee items, melee’s/hunters/rogues rolling on intellect items, etc. all because it’s blue or they want to Disenchant them or sell it for silver/gold. Stick to questing and grinding for best xp per hour.

the best gear doesn’t matter until lvl 60 anyways.

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I feel like straight up grinding picking up quests that are right there in your face and completed whilst grinding is the fastest way to 60.

You can get by just fine using only quest rewards for gear. Avoid working on professions until 60 unless it’s a gathering one. Avoid the ah just send everything to a bank alt and mess with it later, no one is going to have the gold to be buying much of anything for a month or so anyways I assume.

If you don’t mind doubling or tripling your 1-60 times you can run dungeons when level appropriate and work on professions of your choosing ending up with a more well rounded and fleshed out character. But this is all arguably more easily accomplished rushing up to 60 asap and doing it all then.

There are few instances that are worth doing. These are as well the ones with more quests for the instance as well as ease of getting the quests and to the instance.

RFC
Deadmines
Wailing Caverns
Stockades
Gnomergan(Ally)
Ulduman
ZF

People forget how much XP these quests reward as well as XP mobs in dungeons still give. With a decent group your XP/hour will still be higher in most cases. In addition a lot of items you will or can get from these places will yield faster leveling via quicker killing of mobs.

When getting a group together don’t stop questing or grinding until completely full and everyone heads there together. If someone doesn’t start heading there replace them.

If you’re going for speed, some dungeons are a waste of time. Other dungeons fall right in line with the questing in the zone. Wailing Caverns for example isn’t terribly out of the way and there’s about six quests to complete.

There’s a gamble factor also. Let’s say you’re a hunter for example. If you run WC and get the Venomstrike bow and it’s a massive upgrade from what you had, how much time will you save grinding doing extra damage? That’s pretty important to a hunter or a melee class, less so for a caster class, but still not completely dismissable.

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A combination of questing and grinding will always be the most efficient and fastest leveling path.

If you want to include dungeons in that path some will be more effective than others. Target dungeons with a large amount of quests that you will acquire naturally while leveling.

A great example is Gnomeregan where most of the quests are acquired in capital cities and don’t have long chains requiring a lot of traveling in the open world.

My method was always to collect every quest you can at a quest hub, and do them all before going back for turn-in. Where people lose time is when they have 10 quests, but break from the grind to run back only to turn in 1 or 2 of those quests as soon as they’re done. I was a pretty fast leveler back in the day (like 2-3 weeks to cap) using this method.

Directly from the world record speed leveler.

Are Dungeons Worth it?
“Many people have asked me if dungeons (instances) are a waste of time. No, they are worth doing, but only if you have a good group to do them. I personally skip dungeons while racing myself to 60, cause I don’t want to take the chance that I will have a bad group. But if you’re just playing casually, then I recommend doing them. They are a very fun aspect of the game.” Joana

Basically he does them if he knows he will get a good group.

Benefits of questing over just grinding
“The benefits of questing over grinding includes the ability to spend a lot of time flying/riding around turning in quests or moving to the next area. This allows you to take breaks to eat (in RL) or whatever. If you’re grinding, you have to be there non-stop. Questing also prepares you for dungeons more effectively by allowing you to be able to accept the quests for them since most perquisites are done throughout the leveling guides. Questing also dramatically increases faction reputation more than grinding. Questing has you jumping around from zone to zone killing different types of mobs and doing different types of quests, thus reducing boredom tremendously.” Joana

That being said it seems like if you have a good group spamming instances might be faster than what people remember. Because back in Vanilla we all sucked.

If you want to PvP it does.

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