Leveling preference

I think the biggest obstacle for me when I’m playing, every version of WoW is when there’s essentially one leveling option.

I think I would be happier, as a WoW player, if wherever possible there were varied options.

With SoD P3 it was nightmare incursions, and I didn’t play much. With Cataclysm, it’s basically questing, or dungeons. Wasn’t a fan of most cata dungeons, and questing, most of the time. I tend to prefer WQs if I have to quest. But there are viable alternatives to the big two mainstream options of questing and dungeoning, that just don’t give enough experience, namely Archaeology and BGs; I don’t mind though, because I get you’re trying to redeliver the experience, as it was. I’m just offering some feedback, for future projects.

So ya, just give me some alternative leveling methods that aren’t poorly designed like incursions were. There are obviously going to be differences in preference. I just find it strange you provide options, that give very little experience, when you could just make it even across the board and people could do what they enjoy to level up, and have more fun.