Leveling now

This is true, but my point stands. Especially in old content (vanilla, outland, and northrend) the conversion from “do of [y] quests” is still full of bugginess that has never been fixed.

Level scaling was implemented late in Legion. The idea that they removed it in shadowlands except for chromie time is a lie.

1 Like

It’s faster than it’s ever been, even with the removal of the heirloom bonus. Your feels are feeling the wrong feels.

I thought 50-60 went by at a pretty decent pace.

The only thing I’d have to say about leveling is that it’s extremely tough on a healing spec. I leveled 2 healers during Classic and TBC Classic and it was a breeze. You just Shield, DoT, and Wand. GG.

I’m currently leveling a Holy Priest and it’s really hard. I do hardly any damage and even using shield, I’m still pretty squishy. Any more than 2 mobs at a time and it’s curtains. It’s been going really slow quest-wise, but I guess it makes up the difference with dungeons.

Not a fan of having to switch specs—and subsequently keybinds—all the time, so I don’t really want to have to switch to Shadow for doing non-group content, but it looks like it might be that way eventually.

This is a meaningless point to make because, even though I may outlevel a certain zone’s level threshold, the point remains that they are still scaling up with me as I quest inside them.

Plus, after a certain point, the EXP you get from doing quests inside zones outside of your level range either diminishes or stagnates because it’s no longer giving you EXP appropriate to your level. The game actively pushes you forward into other zones that are level appropriate, so while I could stay inside Twilight Highlands despite being level 40, the game is punishing me for doing so.

Please do not try and swing this to sound like a good thing.

1 Like

Blizz swapped from the raw count for zones to just completing the storylines present in the zones (with just a check whether or not said final quest is done). I do know a few people who had prior achievements (I think first few human zones had this issue) done but after the quest change you lost the achievement.

Anecdote+tangent: I personally haven’t had an issue completing the raw labeled questlines for achievements/quest log header. However my issue (and is a rare concern for quest completionists) is the loss of breadcrumbs if you just follow questing in an obvious way. Like in paladin/druid order hall quests you can miss breadcrumbs meant to steer people back on course. Or hell forbid certain quests have level lock requirements for w/e reason. Blizz should remove that crap.

Are you joking? it takes less than 24 hours to reach level 60.

This is the way it has always been…since the beginning of the game

It is part of the reason they introduced scaling so that you would no longer be pushed into new zones.

1 Like

So rather than entering chromie time and doing cata zones to then enjoy the zone as you want you prefer to hit your head for no reason?

And your gripe of being pushed to pther zones by outleveling with scaling is somehow the problem of scaling when that happened by default since November 23, 2004?

1 Like

You guys are missing the point.

I understand that this is how the game has always functioned, but these problems are magnified when the feeling of leveling has been fundamentally pulled from the game. Prior to level scaling, I could at least sense that I was getting stronger within zones before taking off to the next one, and even then, if I went to newer zones, I at least had meaningful weapons and gear that emphasized my power so I never felt totally underpowered.

However, with level scaling, I am always there. I am never getting more powerful, and the moment I am, I am whisked away to the next zone just to start all over again. That is my problem.

1 Like

Yes I understand that is the second issue with level scaling. And I’m going to be honest.

Ever since the level boost token and near 100% emphasis at new content at max level (unlike for example, patch 2.3 putting more leveling quests in dustwallow and changing mob levels for vanilla dungeons). You are not going to see a return, at least in retail, to having leveling mean something. Cause all it is now is an overdone ritual (regardless of scaling or not) everyone needs to do before playing the game. Classic iterations are where you will get your itch.

And level scaling as it exists now is meant to make more areas relevant per level bracket/expansion as opposed to players treading down the already 1-3 paved paths we walked for years.

I agree with you, which leads me to my point in that I’m not entirely sure why it exists in the game anymore. My only guess is that it’s just tradition to have a leveling process in an MMO (and because they wouldn’t know what to do with all that older content if it was removed), but it’s becoming clearer and clearer that it’s just not working anymore with regards to where the game is heading. They don’t balance the older content, they don’t do anything with the older content, and with every expansion comes something else that trivializes the experience even more. The leveling experience has been gutted for endgame means, and it’s now just a boring slog, more so than Classic in many ways.

I don’t really know what the answer is to that problem, but I can say that whatever they’re doing isn’t it.

1 Like

My favorite is when you get an epic roll on a quest where the only difference is the purple text - ilvl and stats exactly the same. It’s such a “you must think we’re really stupid” moment.

Would that still count as a “World” within the context of “World of Warcraft”?

1 too 50 in 4 hours is more than doable with a little but of prep work and a route. then 50-60 is about another 2 hours depending on your class

Felt really fast for me! I like sticking to one expansion and the current system let’s me do it.

No it is not. Have you seen a speed run of 1 to 50? The amount of prep that goes into them is insane, and even then most of them clock around 4-5 hours. You have to know the most optimal paths, most optimal zones, most optimal ways to get to those zones, and then RNG has to be on your side for the rares to spawn so that you get the EXP bonuses.

4 hours is not out of the realm of possible, but it’s certainly not going to happen for your average WoW player.

EDIT: Here’s a world record for almost seven hours from 1-60, so unless you’re a world record holder, you’re not getting anything below that.

you can use the 2nd account level sync trick still and SMASH the “official times”

… but yeah you’re right the normal times for 1-60 is about 9 hours+.

The level sync “hacks” cut that time down by about 1/4th or more

I’ve been tinkering with new methods for a bit of fun and a change.

I started up a couple of characters on a new server (in this case druids on races I havent played much). At around level 12-15 I went through into BfA and started doing Island Expeditions. I found that I levelled at around the rate of one level per 2-3 Island Expeditions. It had the added benefit of earning the Dublooms (which will eventually buy something hopefully useful) along with IE gear, pet and mount drops. No mounts yet but Ive had a number of the others which I can sell. While waiting on queues I quested and farmed herbs and ores to sell.

Doing that got me to level 30 and although it was probably a bit slower than, say, working through WoD as is the usual method, Its an interesting alternative for me.

1 Like

Epic roll on an heirloom slot kek. Thank you blizz for the extra gold.

Is there good queues for this? Been leveling my characters through bfa zones to get that mog (for completionism) cause I skipped all of that crap in bfa with timewalking.

Thats cuz of lvl squish

I was actually surprised that I did get runs, I thought people wouldnt be doing them anymore. Although there are sometimes a bit of waiting time, I used the time productively because you can go there to the table, join the queue then go away wherever you want to do other stuff. (Would be really handy if you could queue for them on the Premade system as you can for dungeons.)

There are all levels of characters doing it, everything from my levels to cap. I think in all the runs I did I only had one I left early. You can tell if its going to be a bust because the other players have no idea what to do and run around like headless chooks and the other faction UI starts overtaking you. At that point I gave it up as a time waster and left and requeued a little while later.

1 Like