Hi fam!
I’ve seen a lot of people complaining about the quest grind in classic and how hard the leveling process is and i just wanted to clarify something for everyone.
Wow classic is not like retail where you go form quest to quest to quest. Quests are really just a guide for you to know where to go and grind mobs. When you are going from 1 quest to another quest you should be killing everything you see along the way. When you are moving from one city to another city you should be grinding every mob you see that is green or yellow.
With that said, questing in general should be focused around green quests not yellow quests, orange or red for the most efficient exp grind. This will allow you to grind more mobs at 1 time on any class, you won’t die nearly as much which is one of the big time consumers in classic and it will make the game far less challenging along the way.
One thing to remember with classic is that it’s a grind. The majority of your experience will come from killing green and yellow mobs. The quests just point you in the right direction to find these little dudes. No matter what you are doing, always be killing something.
Hopefully this will help you retail guys that came to the dark side level a bit faster. You can’t play wow classic like retail. You could easily grind mobs and not do a single quests in classic and level quickly and efficiently.
If any of you have any other advice for people in classic please post it. Let’s try to keep this thread a positive one for everyone please and thank you.
Thanks friends!
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Man kids these dayz…know nothing about that Everquest grind. I came from EQ to WoW at launch. WoW was actually an easier grind to 60 than EQ, plus virtually no death penalty other than walking back to your corpse. EQ if you didn’t find your corpse or if was looted by another player you were SOL. Fell off a cliff lost your body? Oh well…
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You’re right. “Questing” in Classic is more a series of directives to farm certain mobs.
You don’t have the same survivability in Classic as you have in retail; you don’t have access to legacy gear and gameplay is not as difficult. Leveling is faster in retail and less challenging. Also, you probably have a fair amount of gold on retail that you don’t have access to on Classic.
It is a different experience altogether.
Yes and people need to know not to Dungeon Spam
Nice loot but EXP gains are bad
I am a classic newb. I was never efficient the 1st time I played 15 years ago, and I am still not the 2nd time around. I see myself flying halfway around the world to turn in a quest that grants 3000xp… which I could have gotten staying in the same area and killing 15 mobs…
It makes me re-evaluate how I’m playing the game. What’s the point of questing if you level faster just killing mobs? Doing both at the same time - killing mobs and completing quests, is nice. But it looks like it’s a bad idea to go OUT of your way just to complete some quests?
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Questing is kind of like an experience bonus to mobs as well as a guide to where you should be grinding at. The quests have low drop rates b/c wow wants you to grind on those mobs for a while. Just because you get all the items doesn’t mean you have to stop if the exp is good. But after it falls off then go turn in your quest for a bit of an exp boost. That’s kind of how i think of it.
Green questing is far more efficient. Less deaths, faster kills.
Not true. Dungeons are critical for leveling. It allows you to slightly out level an area; creating more survivability and less resists/misses.
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Most people that are 60 also spammed dungeons, i myself didn’t take advantage of the raids, our 5man pulls were just as bug as pug 10man
I use mana potions on my frost mage off CD while grinding to increase my exp per minute by 25%.
Here’s how it works. A greater mana potion cost about 6-8s on my AH and restores 700-900 mana i think it was. so we will just say 800 per use.
The CD is 2 minutes. 800/120 seconds is 6.66 mana per second. thats like having 33 mana per 5.
If you get say 30 greater mana potions for 2.1g. thats like having a flask that gives 33mp5 for 1 hour.
I also look for cheap Arcane elixirs for that +20 spellpower.
If you are fire spec, great! you can also stack Firepower on top of that for tons of damage.
Also buy Fiery/frost/arcane wrath gear. I got nearly all gear slots with frost damage or spell damage. obviously spell damage is better because it buffs your fireblast as well as frostbolt so you may want to go spell damage even if you lose 1 or 2 points of frost damage.
I spend lots of gold because i can make lots of gold. I make lots of gold because mobs only take 15 seconds to melt or less and i’m reducing downtime significantly which means more loot and exp per hour.
I’ll see a lot of people waiting around for escort quests to spawn. They may spend 10-15mins waiting for one quest that will only reward a bar of exp. Don’t worry about those quests. If you don’t see the guy spawn while you’re in the area, then leave it behind, you could grind 2-3 bars in the time spent waiting for that one quest to spawn.
Apparently the original intention was to have the developers add in quests in their “spare time”, and the general idea behind quests was to basically just lead you into a new zone or show you where something was, and then you’d go grind monsters there.
When they started having people playtest, they kept having players come back and say “I’m stuck, where’s the rest of the quests in this zone?” So they had to keep going back to add more quests.
That’s why they send you to a new zone and give you a yellow quest there, with 3 follow up red quests that you probably won’t be able to do for 3-4 levels minimum. Right?