This is coming from someone who enjoys the leveling journey and thinks that it has a place in retail, coming from classic… I want to play retail now, classic is getting old.. I’m leveling a Shadow Priest, starting fresh in Midnight’s pre patch. ( I tried the new DH spec and it was terrible for leveling. Needs a lot of early level adjustments )
I am enjoying the increased difficulty leveling in Midnight Prepatch. It may take longer but being able to do rotations and learning to use your defensives if you pull to much make the experience way less dull. I do think some minor tweaks need to be made and further balancing, some things might be too hard for newer players but this feels way better than basically one shotting everything or close to it.
I hope this sticks. With the positive feedback of heroic world tier it should. Please feel free to share your thoughts below, especially if you run across hardships.
Bug: Health Pots given that can improve the leveling experience for players without self heals do things like “restore 0 health” this needs to be fixed. These items have been useless a long time, now they are even worse
Class Issues:
Rogues need major buffs early levels, this class is very hard to level.
Devourer Demon Hunters, have a lot of feedback in other threads, i played one to 25 and found the class way to squishy for its playstyle. Don’t recommend.
Edit:
10-20 is probably the hardest to get through. Focus on survival talents in your class tree and getting the most damage from you spec tree. Skip talents small percentage filler talents at low levels. They don’t go very far unless its a secondary stat.
Early levels seem to want you to CC and interrupt in open world.
There is definitely some bugs with elites doing a little too much damage solo in the 10-20 range in DF questing areas. I do not have heirlooms so I would assume they would make the very early levels quite a bit easier. Quest rewards tend to be better though.
Update:
Level 25
Ruby life pools
level 28-29
Just finished Neltharus. We had a zooming tank this time things till went pretty smooth. There is definitely some mobs that need their HP scaled down about 10-15%. This once again felt like a proper dungeon experience and I enjoyed it. It was not a 5-10 min race to the finish, it took a little time, mechanics are seen. This is a huge positive, especially for new people coming into the game.
30-35
Able to handle about 3-4 mobs at most in open world, this feels good I can go up to more but this feels steady. I’m having to flash heal more, keeping an eye on my health. It would be nice to have working health pots I’m lucky I’m a priest. Mobs are becoming a lot easier to kill, I can really feel every talent choice. After 35 there seems to be a dip in difficulty in general.
35-40
I got way to side tracked with side quests and professions/exploring. Levels just fly by in general 30-40. Doesn’t seem to be near the same pace of 20-30 at all. Kind of disappointed in that.
40-44
About to finish the plains, everything is faceroll at this point. With as many talents as I have I am blowing through all quests like they are nothing. I still have not did the catch up experience to refresh my gear. The pacing of exp has been way too much since level 30, I can’t believe I am about to finish the second zone already.
Nokhund offensive went well besides the undead part. I believe it was the birds causing are tank to die each time. We did have a new evoker healer tho that seemed to be struggling a bit. Mobs seem to be dying quicker today. Maybe it was just the overall group level.
After that, I was at the end of the plains. Something cool I noticed was fighting Koroleth the 2 people helping me down her were interrupting her spells.
Everything at this point open world seems back to where it was at level 44. Faceroll easy.
I will continue to provide updates, as I level. I do understand as a Shadow Priest, my open world questing experience is probably a a tad easier than classes like Rogue or the new DH spec, I don’t think the entire experienced should be nerfed, these classes need early level tuning and buffs.
45+ Everything dies before I finish a rotation. Nothing about this is interesting to me anymore. Quest complete. Retail still sucks. Take care all!