Blizzard recently introduced a leveling nerf/buff in 8.1 where you can level at the speed of sound to get to level cap (especially if you’re alliance with that juicy 30% warmode buff), and when I heard this, I was initially glad to hear it and excited just like many others.
My Lightforged Draenei would no longer be stuck in the torture of levels 60-80 and I could get their heritage armor unlocked. My Dark Iron Dwarf could see beyond level 22 so I could get their heritage armor as well! Maybe, with these quality of life improvements with the Heart of Azeroth not being gimped on my alts due to reputation, I could play these two new classes that I haven’t gotten to level cap and gear them for funzies?
All these thoughts were exciting for me to a point where where the changes were introduced I hopped onto my Lightforged and began to level - but then couldn’t finish the quest I was on. No problem, maybe I wasn’t feeling the class, I still had a Dark Iron to level. That went alright for a few levels and all was well, until I got bored with that, too.
Leveling is faster, sure, and I can race to level cap with a blinding speed, but these fixes to the deadzones of some experience brackets didn’t address an underlying issue I’ve had with the game for some time. It’s not an engaging experience and I don’t get anything from leveling other than some gold fanfare and maybe an ability to use every 15 levels if my talents don’t suck.
I’ve recently been leveling a character in SWTOR for comparison, and it’s a fast as lightning experience for me, just like WoW is currently, but I also get more from the experience because of the class storyline that is pushing me to each planet/zone. I don’t mind getting to the endgame because I’m experiencing a good story to go with it. And while this is not a fair comparison, since I’ve never played SWTOR and it’s a new experience for me compared to WoW that I’ve played for over a decade, but each zone in WoW kind of just exists outside of my experience as a player. I make choices to which zone I want to go to based upon if I think one zone’s quests are less annoying than another rather than going to them because there is a story suggesting that I should go.
I don’t think that there is a perfect fix for this, especially with the state that WoW is in with a whopping 120 levels, but I feel like nerfing exp requirements so I can get to end-game content (or lack-thereof) faster doesn’t motivate me to level anymore than it did before the change.
Maybe I’m leveling wrong, maybe I need a new point of view for this, or maybe I’m right. All I can say for certain is that I’m glad that it’s not like pulling teeth to level anymore, but I still can’t find a reason to level.