Leveling: Blizzard obviously didn't get it

Here’s the blurb from their Shadowlands Pre-expansion Patch Notes that describes the intent behind the level squish (emphasis mine):

Levels, items and stats have been adjusted to make reaching a new level feel more meaningful while simultaneously making the leveling experience faster than before.

Their implementation demonstrates that they still have no idea why leveling continues to feel so broken, despite claiming that they learned from Classic.

Here are two of the major differences between Classic leveling and Shadowlands leveling.

  1. In Classic, I get a sense of improvement as I gain levels. In Shadowlands, nothing ever seems to change. Here’s why:
  • Classic - Enter a zone at level 20, fight a bunch of level 21 mobs, and barely get by. Leave the zone at level 25, completely decimating all the level 21 mobs that were giving you so much grief. That feels good.

  • Shadowlands - Enter a zone at level 20, fight a bunch of level 20 mobs at a set difficulty. Leave the zone at level 25, except now all the mobs in the same zone are also level 25. Did anything change? No. Will the next zone I go to be any different? No. I’ll still be fighting a bunch of stuff my level that will be just as easy/difficult to handle as the stuff I just left behind. The whole experience is just meh.

  1. In Classic, I pick my difficulty when leveling. In Shadowlands, I’m stuck at a set difficulty for the entire experience.
  • Classic - If I want a harder leveling experience, I accept a bunch of orange quests, head into higher level areas, and punch above my weight class. If I prefer to go with a relaxing easy mode experience, I stick with the green and yellow quests, go to areas around my level or even lower, and punch below my weight class. There’s something for everybody.
  • Shadowlands - You have no choice. You’re stuck at a set difficulty, and you have no way to tailor the experience to your personal preferences. Want an easy leveling experience? Too bad. You’re stuck with mobs that are exactly your level. Want a hard leveling experience? Too bad. You’re still stuck with mobs that are exactly your level.

There is no sense of level or power progression. Higher levels aren’t unlocking harder areas in any meaningful way. Higher levels aren’t making my life any easier in lower level areas.

Anyone my age remembers the ending of the Superman II movie where Superman loses his powers, gets them back, goes to the cafe where he was bullied, and beats the snot out of the bully. We used to get to experience that in WoW. Now we don’t. No amount of level squishing will ever bring that experience back. I’m sorry Blizzard just didn’t get it.

184 Likes

You are in the minority but ok

57 Likes

The “majority” minimize the amount of time they spend leveling anyway. The reason I’m in the minority is that the crappy leveling experience has driven would-be levelers away.

12 Likes

Then stay in classic?

37 Likes

Correct because nobody cares about leveling. Its been 16 years we just want to play the end game. a “rewarding” level experience is not something we care about. Difficulty in end game is the name of retail so go back to classic if that’s what you want

16 Likes

I’m enjoying the new leveling, if they nerf it i’d quit.

19 Likes

I’m enjoying levelling too, but the OP’s not wrong. It could be better.

45 Likes

Sounds like you should just play Classic. I mean It’s exactly what you’re looking for.

11 Likes

Now who’s in the minority? If you make the game exclusively for players who have been playing it for 16 years, the end result will be self-fulfilling. You’ll only have the same few players from 16 years ago. The endgame is the part of the game that should be tailored towards your needs, not the leveling.

7 Likes

If you’re referring to subscriber numbers, it’s mostly because the game is old.

why do you classic andy’s insist on coming over here to share your opinions

8 Likes

Classic leveling is about as meaningful as it is now. That is to say, not at all.

Something I believed in when I played vanilla, too.

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Because we want the current game to be as appealing to new players as the old game was? Is that so horrible?

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I like how you’re implying that when you’re killing lvl 21 mobs, they stay lvl 21 all the way until you hit 25 in classic, and you’re still killing lvl 21 mobs lol. A zone might start at lvl 20, but it gradually levels up the further you go into each zone too. There isn’t even enough experience in a single zone to complete a single zone. You bounce between zones to get your lvl up to do the higher lvl stuff easier. I don’t quite think that’s much better.

I enjoy being able to start in 1 zone and actually finish it without having to hit up 2 other zones and finishing their partial stories, just to finish the main one I want to do.

7 Likes

different generation of gamers, they probably won’t like old leveling and if they do they can go play classic. You’ve barely touched retail and came here to tell us how bad leveling is. Leveling is literally irrelevant just like it is in classic.

leveling in classic was only fun when it first launched. People are buying boosts in classic all the time and you cant find a group to play with for your life.

where are these hallucinations coming from that everyone loves classic leveling

9 Likes

Shadowlands leveling atm > classic leveling.

7 Likes

That’s not true. I can feel getting stronger when I get new abilities, despite monster scaling.

It was the same before they implemented scaling. I’d be struggling on two equal level monsters when I’m level 15, but not when I’m 45 because I have more abilities to help me. Downtime is lessened too, so I can chain pull more easily.

9 Likes

You completely contradicted yourself here.

So which is it? Are you constantly killing increasingly higher level mobs or are you bouncing between zones to get your XP up? You don’t need to answer. It’s the latter, and you get to pick what level quests you do in the process. If you want an easy mode experience, you do Westfall, Loch Modan, and Darkshore. If you want a tougher experience, you go to Darkshire, Redridge, and Ashenvale ASAP. You know you have a choice. To try to claim otherwise is disingenuous.

I’m not complaining about that. I’m not expecting them to bring that aspect of the experience back. I’m just saying that the mob scaling is unfun.

4 Likes

Okay, so I will recap. You do not like the new leveling experience because you cannot go back and punch a bully in the face ala Superman II? We also gain power, but expect our opposition to remain in a set state for eternity? They should be getting stronger too, so the scaling makes sense.

1 Like

I like it.

2 Likes

I have every rep maxed except for Rajani. I have the Aqua Team Murder Force achievement. Your definition of “barely” is very different from mine.

To you. Speaking of “barely touched” content, why are you so fixated on cheerleading the current leveling experience if you don’t even want anything to do with leveling.

2 Likes