I don’t care if my class is the strongest in PVP or PVE. I just want it to be fun to play and that includes while leveling.
The problem is that Blizzard nerfed the runes that made playing a DPS warrior fun at level 25 to the point that it doesn’t make sense to use them anymore and the playstyle with the runes that now make the most sense to use simply isn’t any fun until you have all your level 40 tools.
I enjoyed the synergy of consumed by rage, quick strike, and raging blow. You pool your rage to get the buff, spam quick strike and do a little damage dumping your rage below 80, and use raging blow whenever you can. It felt interesting and dynamic and you always had buttons to push that felt meaningful. All of these runes got significant nerfs in preparation for phase 2. Consumed by Rage’s damage buff was cut in half, Quick Strike no longer does any significant damage, and Raging Blow went from 100% weapon damage to 80% weapon damage. I feel like this was done because they want to switch up the best playstyle for phase 2.
I’m fine with that, but the new playstyle isn’t fun while leveling because you do not have the tools to make it enjoyable. Slam is now the main button you have to hit during a fight, but the rune that makes it instant with a 6 second CD requires you to kill level 43 elites. Mortal Strike and Whirlwind would be fun and rewarding buttons to hit, but you don’t get Whirlwind until level 36 and you don’t get Mortal Strike until level 40.
This means about the only thing to do with your rage is Heroic Strike (which doesn’t happen until your next autoswing) and hard cast Slam (hoping the mob doesn’t move on you and suffering pushback as you get hit). There really is no way to hit a button and get instant damage unless the mob dodges and you can an Overpower in.
This gameplay gets the job done ok, but it isn’t satisfying or enjoyable. Why does it seem like there is no real thought put into making the gameplay fun while we are leveling?