Level & Stat Squish

I figure since there’s been a rash of really bad ideas popping up on the threads lately. I should go ahead and throw one out there and see what happens. So here goes.

For this level squish, reset every character in the game to level one. And then reset all the ilevels to level five. For each new expansion we only climb five levels instead of 10 and our item levels only climb five levels per character level. You can keep all of the content just the way it is and allow all of the zones to remain at level one in legacy and then scale to level five in the current expansion, and then reduce all of the legacy instances to level one and leave all of the current instances to scale at level five.

Then just like a season reset in the very next expansion, we reset to level one and push to level five again. I know people are gonna hate it and they’re gonna disagree with it but honestly, if you treat every expansion the same way you treat mythic plus and PVP with a full and total start back at zero reset I think this game could go on forever and you’d never have to worry about stats again.

How would gaining abilities work?

The same way they always work as you level from one to five you get new abilities. At level five you have all your abilities. And then when you reset in the next expansion, you maintain all of your current abilities and you learn new abilities the same way you would in every other expansion

What i mean is like for a new player for instance to learn a class you get abilities one at a time, to learn rotation and what not

You achieved your wish. I mean, I can’t really believe you are seriously suggesting it. What do new characters do, start in the minus numbers? Or is a new level 1 the same power as the character I’ve been playing or 15 years?

So no, an idea whose time has not come.

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they would simply gain their abilities in those five levels and then have plenty of time to learn how to figure it out. In fact, they could get all of their abilities right off the rip at level one and start learning how to play the class right away. Let’s face it anybody playing this game is already looking up rotations and builds on their favorite fan site and then watching YouTube videos on how it’s done. It’s not like somebody walks into this game blindly and has no idea what they’re doing.

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I mean just look at who posted it.

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I figure in a flood of other bad ideas what’s one more? If nothing else it’s either pure insanity or pure genius. Either way it spins the discussion in the direction of the idea of what happens next as far as level and stat squishes because you know they’re coming

Awww I love it when you’re here :blue_heart:

That makes sense

I dunno, i enjoy big numbers, get that dopamine hit

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yeah, I just feel like we keep climbing too high in numbers every expansion after expansion then eventually we hit 120. We have to get squished all the way back to 60 and then we start all over again and eventually three expansions later we have to do it again and then again and then again. This way we could just reset every expansion the same way we do with mythic plus and PVP

In the previous level squish the changes were effectively cosmetic; the numbers next to our character’s name were changed but everything else stayed the same, power-wise.

You can hardly do that if your level 80 character is the same level as a brand new Level 1. Mechanically, it would screw up the playing system.

I don’t think its a bad idea, mosly because the game can’t keep scaling infinitely with tons of talents, lvls, and increasing complexity, which is why they do the squishes, just not to this extreme. I mean the idea is to test skill level, and a total reset with different talents gained tests that skill whether is on a scale from 1 to 5 or 1 to 100.

It might be an idea better suited to a remix though because there would be player resistance to something so extreme in the main game.

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it’s still cosmetic and it’s still numbers. What it does is it puts everybody on the same plane field for each expansion. So when a brand new character joins, they don’t have to go back and level through old content unless they choose to. They can actually start brand new in the new content with their friends at the exact same level who already have 20 to 40,000 achievement points and lots of help available to them.

No, Im sorry, it makes no logical sense. And anyhow, why do it? Other than generating discussion on some weird extreme idea, why roll it back that far? There is no logical need for it.

So I’ll just leave my viewpoint at na, and assume that when and if it becomes necessary to adjust level numbers again, it will be done similarly to how it was before.

They are in midnight

oh, I have no doubt they’re not gonna use this idea. Mostly because it makes sense but also partially because everyone would hate the idea to an extreme level. But it’s fun to theory craft and chat about something other than class changes or problems with mythic plus or what new demands our dragon friends want added to their race

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I assure you, it doesnt

I could explain it better, but I would need charts and an easel.