Level squish!?

So if we get knocked back down to level 50-60 does that mean content from 10 years ago is going to scale with us?

Meaning no more quick mog runs!?

Level squish isn’t going to solve anything. I can’t believe they’re going through with this crap idea.

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I wonder why you play wow if you dislike it so much lol

We know nothing about this new xpac and you are already jumping to worse case scenario

You think they would just remove tmog runs lol

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I like wow. Actually I love it. Idk you’d make that rediculous assumption.

But the idea of a level squish is even more rediculous.

“I can’t do things super fast??? I have to put in a little bit of effort for transmog?! LIFE IS OVER OH GOD!!!”

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Why it doesn’t do anything to gameplay whatsoever

It fixes leveling and that’s it. You are the one saying they might remove tmog without any reason lol

And even if they did good make the game harder

I did put in effort for 10 year old content… 10 years ago.

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It will likely scale to 50 and not beyond that. We have no idea how easy or hard it will be to do old raids at 60, afaik. Scaling will probably be messy at first, but eventually I’m sure they’ll nerf things.

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You don’t know how to read do you. I never said they are going to to remove it. I asked how they are going to scale raids and dungeons along with our level cap.

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They already answered that and said soloing old content will be as faceroll as it is today. It’s not an issue.

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Of course it isn’t an issue, but if he admited that, how would he complain?!

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You’ll probably be killing a lvl 50 Lich King.

Level squish is a great idea that should have been done years ago.

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Oh yeah? How’s that? What’s it going to solve?

A lot.

Leveling

  • Leveling currently takes too long
  • Not every level is rewarding
  • Confusing timelines and stories when you level
  • Leveling the first time is special, but when you are leveling an alt it isn’t as exciting, you want to go and play with your friends.
  • There are 120 levels right now, so you gain levels very quickly and they don’t feel special.
  • Who is the Warchief? The Warchief shuffle is a thing.
  • Most players that choose Pandaria to level in get through Jade Forest and half of the next zone, not doing justice to the story there.
  • Goals: Streamline leveling, choose the story you want, make every level rewarding, and modernize the intro to Azeroth.
  • Adding a new starting zone and keeping all of the existing ones.
  • New level range is 1-60 and every level should unlock something.
  • 60-70% faster to level 1-50 in Shadowlands.
  • Pick any expansion to level 10-50
  • New starting zone, Exile’s Reach
  • Level 120 becomes 50, some simple formula to match levels between 1 and 50.
  • Character power won’t change, you’ll still be able to solo old content as you do now.
  • Death Knight and Demon Hunter zones will be scaled 1-10
  • New players can only start in Exile’s Reach. Faction learned of uncharted island, sent expedition there, hasn’t returned. You are going to find out what is going on there.
  • Zone has big mountains, vistas, waterfalls, dark forest, harpies, quilboar, ogres.
  • Ogre has captured your forces, going to sacrifice them to bring a dragon back from the dead.
  • Island ends in a mini dungeon, scales to match the party you have. Will introduce people to the concept of dungeons.
  • Killing the ogre captures the attention of your faction leader, move on to capital city.
  • Brand new players have to level up 10-50 in Battle for Azeroth. Most recent expansion
  • Existing players can choose Exile’s Reach or the old starting zones.
  • Chrome reaches out to existing players to help them choose one of the existing expansions.
  • You can still wander around all of the expansions if you want, you don’t have to stick to one.
  • Allied Races start at 10, can pick the expansion they want.
2 Likes

They explained in the panel we still will be able to solo legacy raids and get our transmog. here is the wowhead link. u can view the audio once it becomes available on youtube and other areas.

It’ll make starting the game less daunting to new players. Starting the game and seeing you have to go through 120 levels to get to the current content turns people away.

It’ll make the leveling of alts quicker and easier.

It doesn’t actually change the power of your character. Your still max level, it’s just a lower number.

You’ll get something with every level instead of going 10+ with nothing changing but a number.

Plus, they’ve already stated the level squish won’t impact your ability to solo old dungeons and raids.

Where’s the downside?

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Your big concern was addressed, it is fine, you are not losing anything other than the a absurdly high character level.

1-120 doesn’t take too long, every level isn’t supposed to be “special”, every level shouldn’t reward somthing

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Doubt it. They assured us that you’d be able to solo old raids still at 110 after the squish. It became annoying instead of walking through the thing.

I don’t want to deal with mechanics on my 40th run through SoO. I especially don’t want to deal with crap like Galakras mechanics if I have to put for effort. Its annoying enough as it is.

One of my favorite things to do in the game is going through past raids and dungeons relatively quickly for “relaxing” mog runs. They damn well better figure out how to maintain that with the squish.